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Dead Island Game Guide by gamepressure.com

Dead Island Game Guide

Table of Contents

Danse Macabre; No Sign of Life Dead Island Guide

Last update: 11 May 2016

Danse Macabre

Reward: 3000 Exp, Battle Double Blade - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide

Reward: 3000 Exp, Battle Double Blade

Kill all the undead near the scientist's house

1 - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide
This mission starts automatically when you approach the building marked on the above map - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide

This mission starts automatically when you approach the building marked on the above map. All zombies trying to get to the scientist's house are Walkers #1 but you have to watch out because you might have met a Thug or a Floater. There is also a Butcher on the bridge. Kill all undead and then talk to Sebastian who will give you a reward #2.

No Sign of Life

Obtained from: Sebastian - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide

Obtained from: Sebastian

Difficulty level: Medium

Reward: 3000 Exp, Money

Investigate the reason for the breach of contact with the scientist's friend

2 - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide
Sebastian (1) #1 will ask you to check what is with his friend because lately they lost a contact with him - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide

Sebastian (1) #1 will ask you to check what is with his friend because lately they lost a contact with him. You can reach the building marked on the map (2) by the road or on the side to avoid any fights #2.

3 - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide
Right in front of the building youll find several Walkers #1 - Danse Macabre; No Sign of Life - Sidequests - Dead Island Game Guide

Right in front of the building you'll find several Walkers #1. Go inside and get rid of two more (watch out for one lying on the ground). Check the CB radio laying on the table #2 - you'll notice that it works. Return to Sebastian (1) and tell him a sad news that his friend is dead.

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