Movement in CrossFire | Gameplay CrossFire Guide & Walkthrough
Last update: 21 March 2018
Remaining in constant movement is a key component of playing CrossFire. It goes without saying that a moving target is much more difficult to get than a stationary one. To increase your survivability, it is a good idea to make use of several useful techniques.
Strafing
Strafing is present in every FPS game. Strafing is about remaining in constant movement to the sides (rarely forward and backwards), or moving in circles (within a very short range, if you want to run around your opponent). It is very important to keep the reticle on the target at all times, which may require practice. After you start playing against real-life opponents, you have to realize that they will move around, duck and even jump, which will have you predict their moves.
Stutter-step
Stutter-step is a technique that comes in handy when using a weapon. It is about abrupt stopping to take the most accurate shot possible. To perform a Stutter-step you should:
Move in a given direction (e.g. D).
Release the direction key (D).
Tap the opposite movement key immediately (A) to stop.
Take a shot.
Stutter-step is difficult to pull off and it requires lots of practice, but once you master it, you will be able to stop in a single spot and take a shot at the moment you spot the opponent. To practice this technique, you can use the shooting range, where you will be able to practice against human-shaped targets. remember to keep the reticle on the opponent's head, while practicing.
Controlling corners
While navigating the map, you should remember about checking out all corners, crooks and crannies, passes and other obstacles. Outside of combat, always try to keep the reticle right behind the corner or wall/obstacle where the opponent may appear. By following this rule, you will be able to take a shot immediately after an opponent appears within sight.
Using obstacles and covers
CrossFire maps have been designed to allow players to take cover behind various obstacles such as walls, barrels, crates and containers. You can use them in the form of cover and lean out from behind them by strafing to take several shots and return to safety. Obstacles also allow you to toss a grenade while holding a safe position, or to reload your weapon.