Allies - North Sea - part 2 | Allies C&C:RA3 Guide
Last update: 11 May 2016
4. Capture the Generators;
5. Destroy the Second Radar Ship;
Now the roles reverse - Tanya is on your commanding, and you ally has four engineers. Go on the east island [2]. Shoot all Japan soldiers in this area, allowing technicians to occupy a nearby generator.
The order of protection and taking over of generators is as follows:
Do not forget to collect the money boxes (there are two - near power plants 2 and 3). At the end, order Tanya to blow up the ship radar.
6. Capture Both Fortress Power Cores.
Swimming Japanese fortress is huge. Before you start the war, expand your base [3]. Build a good defense system (4-5 towers in the north of the base), and also send Prospector to the eastern island. Unpack it there and build barracks, 1-2 defense towers against Japanese air units.
Immediately train about 10 engineers. Most of them send back to the base, 2-3 address to capture crude oil (two are located at the coast of the island where your barracks are. Vessels Japan ships should not attack you).
Build about 2 airports. Build Century Bombers - new type of bombers. They allow not only to bomb enemy facilities, but also to transport the infantry. Do not forget to improve your aircraft (Advanced Aeronautics).
Your goal are two cores [4] [5] which ensuring the power to the fortress. You have to capture them with your engineers.
Command your new bombers to destroy towers keeping the cores first, and then send the planes there with engineers on board.
Problem is with units running in core area. So, on the aircraft board must be a few engineers (4 or 5). At a time when the parachutes will open, all engineers must have orders to capture the core as soon as they touch the ground. Many of them will die, but remember that only one engineer is necessary to enter.