Soviets - Geneva - part 1 | Soviets C&C:RA3 Guide
Last update: 11 May 2016
Legend
1. Allied base;
2., 3., 4., 5., 6., 7. Swiss Banks;
8. Allied Supply Port;
9. Allied Army Base;
10. Krukov's HQ;
11. Water buildings of the allied HQ;
12. Allied HQ buildings.
Green districts means observation towers.
Objectives
1. Capture All Six Swiss Banks;
2. Destroy the Allied Supply Port;
3. Destroy the Allied Army Base;
4. Destroy the Allied Command HQ;
5. General Krukov's HQ Must Survive.
Walkthrough
You will get pretty big base. Start to improve it, and set yours objectives on the other plan.
Start your fun with building barracks (you can place the structures of buildings near your ally. And he spread his base on the ground in south-western part of the map) and train engineer. Also build Battle Lab and create defense system. Note that in this mission, there are Tesla available.
Set 2-3 Tesla, build a few Stingray's to protect and create anti-defense (3-4 Bullforg's should be fine). When the Allies use Chronosphere to transport its Aircraft Carrier near your base, you will get four Akula boats.
Use them to destroy enemy's aircraft carriers, and then send them in the near of Tesla and Stingray's. 4 Akula, 3-4 Tesla's, 5-6 Stingray's and 2 Bullfrogs it's all you need to protect the base.
1. Capture All Six Swiss Banks;
Now it is time to take the appropriate task. Start with a secondary objective, which is to capture banks in Geneva. The first is located near the base of your ally [1]. If you already build barracks at the base, train engineer and bring it into the building [2] (unless your ally is able to do it earlier).
Next banks in the southern part of the map are protecting by a hostile units. Although your ally will be fought with them constantly, you have to help him somehow. Build War Factory near barracks.
At a time when the factory will be built, you can take care on the bank located in the north [3]. Create a group of Stingray's (3-4 should be fine) and train one engineer. Take your boats off the water and delete a few Allies. Then command the engineer to enter the building.