Creature's Miracles | Basics

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Your creature, just like You, can use miracles. They're pretty useful so buy them as soon as possible (especially if You're the evil god).

Water

The only miracle that is intended mainly for the good creature. He will use it on the fields and trees (I described the effect in the 'Miracles - water' section).

Price in tribute tab: 50 000 tribute

Healing

An extremely useful miracle which You should buy as soon as possible, although it won't be needed in the first lands. Thanks to it Your creature (if You'll 'teach' him to do so) will heal Your peasants, Your military units and also himself during and after battle (he won't die and will fight longer).

Price in tribute tab: 75 000 tribute

Lightning

Not such an expensive ability and a very helpful one on units attacking Your creature in short distance. Thanks to it he'll with ease defend himself from even large assaults. Buy this miracle first, right after starting to game.

Price in tribute tab: 75 000 tribute

Fire

The most useful miracle. A Creature that knows how to use it will be able to defend himself from archers that can kill him in quite a short time. It's thanks to this miracle that he'll be able to wipe out units from the walls as well as behind the walls. Invest in this ability as soon as You can.

Price in tribute tab: 90 000 tribute

Black & White 2

October 7, 2005

PC
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