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ArmA II: Operation Arrowhead Game Guide by gamepressure.com

ArmA II: Operation Arrowhead Game Guide

Table of Contents

Mission 7 - Eye of the Hurricane - p. 2 AA II: OA Guide

Last update: 11 May 2016

[9] - Mission 7 - Eye of the Hurricane - p. 2 - Operation Arrowhead - ArmA II: Operation Arrowhead - Game Guide and Walkthrough
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[10] - Mission 7 - Eye of the Hurricane - p. 2 - Operation Arrowhead - ArmA II: Operation Arrowhead - Game Guide and Walkthrough
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Somewhere in the beginning of a gameplay, after freeing the prisoners (2), the HQ should contact with you via the radio with information about Aziz who is going to escape from his villa (3) located on the slope NE of Zargabad. He uses his car, the black SUV for this purpose. When you're receiving this dispatch on your screen, you should get with your Bradley IFV to the eastern/northeastern outskirts of Zargabad in order to ambush from there this Takistani, primary bad guy. However, the surroundings must be safe and cleared earlier of enemy armoured vehicles. Turn the turret of your Bradley towards the villa of Aziz on the slope (3) and wait patiently until this bad guy appears in his black SUV on the road leading from the slope to Zargabad. While waiting for him you can spend your time on firing at the positions of elite Taistani soldiers who are guarding the drive-in entry to the villa (#9). Even when you play with a short view distance (of approx. 1,5 km) you should be able to see from Zargabad's outskirts the sandbagged emplacement of AT launchers (or soldiers with this kind of weapons) on the left roadside of the road leading to the villa, under the wall which is surrounding this property. There's also a HMG emplacement nearby, under the lodge on the right roadside, and a BTR (APC) parked on the road behind this lodge. There should be also UAZ with mounted HMG on the same road behind a BTR. You can use your Bradley's 25mm Bushmaster cannon to fire at these enemies from this safe distance. You can even destroy BTR with TOW missile. After a moment you should see on the road leading from the villa (3), next to the burning (on my picture) UAZ, a black SUV of Aziz. Engage this vehicle with your cannon, fire also at the silhouettes of the soldiers who are disembarking from the vehicle and if you were able to hit also the most important one of them, colonel Aziz (which isn't difficult), then the task of eliminating Aziz should be assumed as completed right now.

Or you may - if you're not so patient but very brave instead of this - drive along the road leading to the villa (3) and get closer to this property situated on the slope. Quickly neutralize these positions of elite Takistani Guard near the first entrance to the property which I described above (#10). The second and the proper gate is located in the wall a little further on this road, behind BTR APC. You can also use your mortar support which you have at your disposal in this scenario and treat with it these already spotted enemy positions.

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Eliminate three guards in the second gate in the wall while driving through it with an intention of getting to the property of Aziz (3). Next you have to quickly destroy the truck with ZU-23-2 AA gun mounted on it which you'll see on a small slope on this property - this vehicle is parked near the helipad (#11). Now, if you were very fast and you moved towards the villa (3) right after receiving the message about escaping Aziz, then you'll find a colonel hanging around his black SUV still parked near the villa (3). The colonel and his SUV - these are very nice targets for Bradley's cannon...

After massacring everyone in the closest vicinity (some bodyguards of Aziz may disembark from his fired upon SUV) it's worth to get out your vehicle for a while. In order to take away from Aziz killed in action his golden revolver with ammo (#12), as a souvenir. This is a good time for a small note: don't let Aziz fool you with his tricks and don't mistake him with his doppelganger. I mean - with the officer who looks just like Aziz, disembarks from his SUV and tries probably to divert your attention from the real colonel. You can easily recognize that you killed the correct guy by game saving its status right in the moment of Aziz's death. Obviously there's also an appropriate prompt-note appearing on your screen when the task of eliminating Aziz is completed.

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[14] - Mission 7 - Eye of the Hurricane - p. 2 - Operation Arrowhead - ArmA II: Operation Arrowhead - Game Guide and Walkthrough
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After grabbing colonel's golden revolver you can also run to his villa (3) for a while in order to see what happened to the pilot - the last hostage from a downed Hercules. You'll find him on the roof of the villa (3) - you can get there using the stairs located inside the building. But if you pointed earlier this building as a target for your mortar support, then don't expect now that the roof is still there...

In other cases you'll find the pilot on the roof - unfortunately he is dead already (#14). And I'm pretty sure that there's no way to save him in this scenario - as like as not he's dead from the beginning of this mission.

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But if you are too slow and you let Aziz to escape in his black SUV from the villa (3) then... you still have the chances to get him. This bad guy escapes using the roads which lead northward (it's rather stupid to expect him escaping to the south, from where the Americans are attacking...). You can recognize where he is at the current moment by ordering the gunner of your Bradley to aim at a black SUV when one of crewmembers reports the detection of this vehicle. In such a case there will be a green square around Aziz's vehicle - try to concentrate a burst of rounds fired from the cannon of your Bradley in the centre of this square (#15). Afterwards, shoot at the silhouettes hanging around enemy vehicle or running northwards through the fields and I'm sure that you'll get the colonel. During one of my games I found this primary bad guy exactly on the road located to the north from Zargabad - and I marked this place on my map with a black icon signed "SUV". Remember though, that it's only an example of where you can find Aziz if he escaped from his villa (3). And there's also one more option - this Takistani bad guy may be eliminated by... other American forces which are operating in the area, completely without your participation. But even then the objective of eliminating Aziz should be considered as completed.

Finally, it's time to care about the last task - you have to destroy three SCUD launchers (4a, 4b and 4c). Perhaps you'll be able to spot and neutralize one of them (4a), or even two of them (4a and 4b) when cruising with your IFV on the slope where the villa of Aziz (3) is situated. Don't waste TOW rockets on these SCUD launchers, they're not worth of them - a long burst of HE rounds fired from Bradley's 25mm cannon should be enough to burn a SCUD (#16).

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If you're unable to spot SCUDs from this slope (3), then you have no choice and you must get closer. Proceed towards the first SCUD launcher (4a) - it is guarded by several infantrymen and the UAZ with mounted HMG (#17). Kill all hostiles in the area and destroy both vehicles using your cannon.

Afterwards drive promptly towards the second SCUD (4b). If you were able earlier to handle with these several Takistani armoured vehicles, then the way to the SCUD should be safe enough. Watch out only for soldiers armed with RPGs - it's easy to miss such a one and then get a rocket from him to the rear of your IFV. The second SCUD (4b) is guarded by BTR APC: fire 25mm HE rounds at the wheels to force its crew to abandon the vehicle, or fire AP rounds at BTR's turret and armour, or even fire a TOW rocket to quickly destroy this APC. If you see a SCUD almost ready to launch its missile (as on my picture (#18)), then it means that you have really not much time left to complete your objective. Burn this SCUD launcher, don't bother about the infantry if you don't have time (unless you see RPGs in their hands!). In order to destroy the third SCUD launcher (4c) you can try to get with your Bradley on this hill located very close to the position of a previous SCUD (4b).

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Although it may be a risky maneuver, because the third SCUD launcher (4c) should be guarded by one more tank which was not spotted by anybody yet - and this tank may easily destroy your IFV with only one shot. That's why it is probably safer to bypass the slope and to sneak through the streets of Zargabad towards this last SCUD launcher (4c). At least I performed such a maneuver and... that was it! So you can even bypass this enemy tank without even spotting it or you can also destroy it with TOW rocket (#19) if you've got it in your sight. Afterwards you have to only get to the vicinity of the last SCUD (4c) which is parked near the airfield and burn this vehicle (#20). Then the whole mission should end successfully.

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