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Amnesia: A Machine for Pigs Game Guide by gamepressure.com

Amnesia: A Machine for Pigs Game Guide

Table of Contents

Offices and The Warehouse | Walkthrough Amnesia: A Machine for Pigs Guide

Last update: 02 October 2017

Go straight ahead. Ignore the door to the left, because it is locked. As you enter the room to the right, you will receive a new journal entry (The Factory Offices). Walk into the next room. Go straight ahead and you will leave the factory building. In front of you, there another door. To the left, there is a fence and a view of a dark street. Move on.

You will enter a vast storage - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

You will enter a vast storage. Climb down and stand by the device close to the door. It's a fuel pump. You will have to find a canister. Journal update (Pumping Station).

Open the door [1] to the right of the pump [2] - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

Open the door [1] to the right of the pump [2].

The window with a view outside. - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide
The window with a view outside.

Cross the room with swine hanging on meat hooks and go left. While in the corridor, you will spot an ajar window to the left. Open it a bit wider and climb up, over the crates. Open the wooden shutters and walk out. Remember to crouch to squeeze through the window. Go straight ahead, until you find a car blocking the entrance into the church. You will receive a new journal entry (Holy Orders). The car needs refueling, for which you need a canister.

As you go on, you will run into a cart and factory entrance - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

As you go on, you will run into a cart and factory entrance. Enter through the double door [1].

Right past the entrance, to the left, there is a cargo lift, and a canister [1] inside - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

Right past the entrance, to the left, there is a cargo lift, and a canister [1] inside. Pick it up to receive a new journal entry (A Strange Container).

Take the canister into the storage that you have left across the window - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

Take the canister into the storage that you have left across the window. Remember the fuel pump? Take the canister there. Remember to crouch to cross the window, and that you cannot open the door if you are carrying something. Place the canister [1] in the device (the game will help you, if you place the canister close enough) and twist the valve [2] to fill it. Keep twisting to the right, until the earth trembles and you hear a roar. A monster will appear around so put out the lantern and hide behind the corner. Wait for a moment and you will receive a new journal entry (A Fast Getaway!). Finish filing the canister and pick it up, afterwards.

With the canister in your hands, return to the car in front of the church and place it where it should go - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

With the canister in your hands, return to the car in front of the church and place it where it should go. [1].

Stand in front of the car and crank it up [1] - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

Stand in front of the car and crank it up [1].

The car will slightly roll back and move out of the way into the cemetery [1] - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide

The car will slightly roll back and move out of the way into the cemetery [1]. Open the gate and enter.

The way into the church. - Offices and The Warehouse | Walkthrough - Walkthrough - Amnesia: A Machine for Pigs Game Guide
The way into the church.

Go straight ahead and down the stairs to enter the church.

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