Signal flags | Game mechanics World of Warships Guide
Last update: 11 May 2016
Signal flags are another gameplay element distinctive for World of Warships. You receive them by obtaining various achievements and medals and they are used to temporary increase your ship's abilities. You will unlock the ability to use them by reaching 7th account level. Below you will find a table containing all the available signal flags, information on how to obtain them and when to use them.
You can equip your warship in 8 various signal flags at once. The only exceptions are the aircraft carriers which can be equipped with only 4 flags. However, you shouldn't fill all the slots, unless you have many of them and a very important battle is ahead of you. You should remember that the flags for receiving a specific medal will add only once a day to your inventory.
Flag | Description |
Hotel Yankee
| -decreases the damage you take from ramming another ship by 20% + 50% damage increase while ramming another ship These flags are received for obtaining the Die-Hard medal awarded for destroying another ship by ramming it. The bonuses offered by this flag will work best in case of cruisers and you should install this flag mostly on them. You can also equip the Hotel Yankee on the battleships, however, the low speed will make it harder to ram the opponents. You definitely shouldn't equip this flag on destroyers and aircraft carriers. |
Juliet Yankee Bissotwo
| -20% to flood repairing time. This flag is received for obtaining the Unsinkable medal which is awarded for receiving flooding damage that exceeds 40% of your total hit points and surviving the battle. Juliet Yankee Bissotwo works best on battleships which are most vulnerable to torpedo attack. They are the cause of ship flooding. It works well also in case of larger and slower cruisers. |
Juliet Charlie
| -100% risk of magazine detonation; The flag is given for obtaining the Detonation medal awarded for receiving magazine damage that will cause an explosion. This flags will work best on cruisers and battleships where magazine explosions can make the game much harder. Additionally, it is wise to leave this flag for higher level warships (tier VI+) where such explosion will be much more painful than on first ships. |
India Bravo Terrathree
| -5% ship repair cost after the battle; The flag is given for obtaining the It's just a flesh wound! medal awarded for destroying enemy ship after your own has been already destroyed. The bonus given by this flag will be useful on every warship type. However, you should wait with using it until obtaining the high level ships. As you should know, the higher the tier, the larger repair costs. -5% to repair cost can be very useful on tiers VII-VIII. |
Zulu
| +20% credits earned in battle The Zulu flag signals are given for obtaining the First blood medal awarded for destroying the enemy ship as first in a battle. The flags give most profits on premium warships which already have a bonus to earning. If you don't have any premium warship, then select some other well earning ship, preferably from tier IV-VI. |
Sierra Mike
| +5% to maximum warship speed The flag is given for obtaining the First strike medal awarded for destroying two enemies in less than 10 seconds. The Sierra Mike flags will work best on destroyers as the speed will be greatly increased. It is also profitable to equip them on cruisers and to a limited degree on battleships. It's completely pointless to use them on aircraft carriers. |
India Delta
| +20% to HP regeneration speed after using Repair Party consumable. India Delta signal flags are given for obtaining the Dreadnought medal received for obtaining more than 120% of your total hit points of damage. Additionally, you must survive the battle. The medal can be obtained only when controlling a battleship. Repair Party is available only for battleships class so the flag can be used only on battleships. It is wise to wait with using it until you obtain battleships of at least V-VI tier. |
Mike Yankee Soxisix
| +5% to maximum range of secondary battery; Increases the accuracy of secondary battery; -5% to loading time of secondary battery cannons. You receive this flag for obtaining the Close Quarters Expert medal awarded for damaging the enemy ship with the secondary battery and then destroying it. The damage done by the secondary battery must be not smaller than 20% of your Hit Points. Mike Yankee Soxisix flag works best on ships with large amount of secondary cannons. It will be cruisers and battleships, however, before equipping the flag you should check the amount of cannons and decide whether you want to use this pretty valuable flag. |
Equal Speed Charlie London
| +50% Experience Points obtained in battle. The flag is given for obtaining the Confederate medal which is given for damaging at least 6 enemy ships during one battle. You must take at least 20% hit points of each of the ship. It's one of the most precious flags available in the game, so you should use it wisely. It doesn't matter what ship class you're using it on, as long as it isn't a premium ship. Also, it's a good idea to wait with using this flags until you get ships of tier VI and above, when researching new modules and ships starts taking much more time. |
India Yankee
| -20% to fire extinguish time. India Yankee flags are obtained by receiving the Fireproof medal given for receiving fire damage exceeding 40% of your hit points and surviving the battle. India Yankee signal flag works best on large, slow warships such as battleships and some cruisers. You shouldn't waste it on destroyers and aircraft carriers, unless you're playing on the highest tiers. |