Kongo | Japan World of Warships Guide
Last update: 11 May 2016
General information
Name | Kongo |
Type | Battleship |
Tier | V |
Hit points | 54 100 |
Main battery | 8 x 356 mm; range 21,2 km; damage 5700-10200; 2 shots per minute. |
Secondary battery | 8 x 127 mm; range 4 km; 14 x 152 mm; range 4 km. |
Anti-aircraft | 8 x 13,2 mm; range 3 km; average damage per second 14; 8 x 13,2 mm; range 2,1 km; average damage per second 24; 12 x 25 mm; range 3 km; average damage per second 22; 8 x 127 mm; range 5 km; average damage per second 24. |
Mobility | Maximum speed 30,4 knots; turning radius 770 m; time of steer changing 18 s. |
Kongo battleship is one of the most well known ships of World War II. In World of Warships it's a tier V ship. It's a ship that has most of the characteristic traits of the line of Japanese battleships with the exception that it is having good anti-aircraft weaponry. The main advantage of Kongo is the range of those cannons, it's 21,2 kilometers. No ship of the same tier can posses any threat from such distance. Sadly, to use this advantage you must aim very well, it can be hard without some experience. You should also notice the very long time of steer changing - 18 seconds. Because of that the ship is very vulnerable to enemy torpedo attacks.
Development, upgrading
In case of Kongo you should start with developing and buying engine upgrade. It will give you 5 additional knots of maximum speed. Second update should be the hull, and the last one fire control system.
Kongo battleship has three upgrade slots. In first one you should install the Main Battery Modification 1, it will increase the resistance of your weapons. In the second slot you should select the Gun Fire Control System Modification 1, it will increase the accuracy of your batteries. In the last slot you should equip the Damage Control System Modification 1 thanks to which you will be on fire less often.
How to play when controlling Kongo?
Remain away from enemies. Your main advantage over your enemies is that you can shoot them and they cannot shoot at you. It is best to keep more than 15 kilometers of distance between you and your enemies.
Use mostly high explosive ammunition. Armor piercing ammunition won't be effective from so large distance.
Remember to aim ahead of enemy. The bullet will fly for around 7-8 seconds.
Try to keep the cannons turned towards the enemy. Turning them to other side will take few dozens of minutes. Because of that, it is important to keep the proper direction of sailing.
How to play against Kongo?
When you are shot at by Kongo battleship, try to reduce the distance between you and him. You should do it while hiding behind islands.
Use high explosive ammunition against Kongo. The only exception is when Kongo is positioned with his side towards you. Then you can shoot him with armor piercing ammunition - aim the back and front of the ship.
If you have the batteries above 350 mm, you can shoot at the side of Kongo with armor piercing bullets. You will have chance to hit the citadel.