Spellslinger | Classes and builds WildStar Guide
Last update: 11 May 2016
Preferred roles: HEAL/DPS
Armor: Light
Weapon: Two blasters
Statistics:
DPS: (Primary) Finesse / (Secondary) Moxie, Brutality
HEAL: (Primary) Insight / (Secondary) Moxie, Brutality
Spellslinger is a character that fights over distance, using two blasters. The role that the developers imposed on him are HEALER or the DPS.
His special skill is Spell Surge. After it is activated, it uses up several units of power, where each skill from the "Assault" and "Support" tabs, receive additional bonuses, mentioned in their descriptions. Power always regenerates spontaneously but, with the main skill active, this process is slowed down.
Build PvP - DPS
Description:
Spellslinger is the first character that I created, with PvP in mind. For the whole time of leveling up, I changed the skills to see which ones are going to fit my playing style on the arenas. I always tried to combine high damage with mobility, which would be best for Battlegrounds, Arenas and open pvp. All in all, I managed to create a character that deals considerable damage, with several options to change positions. In spite of that, the build is not 100% ready, because t=for a high number of Elder Gems, you can buy additional points to Skills and AMP.
Combat Style:
With nine different skills, you can use various combinations. During team fights, I relied on:
Rapid Fire -> Arcane Missiles -> Flame Burst -> Assassinate. If the enemy is running towards you, you can use Flash Freeze -> Gate beforehand, in order to immobilize him and change positions. Occasionally, I use Wild Barrage, if I have to shoot while moving (e.g. with the chaos in the middle in halls). With a grand battle, where large numbers of opponents swarm around me, I use quickly Void Slip -> Gate, to escape to the side, at which point they usually lost interest in me.
Skills 41/41:
Wild barrage - Tier 1
Rapid Fire - Tier 7
Burst Flame - Tier 8
Assassinate - Tier 7
Arcane Miles - Tier 1
Gate - Tier 1
Flash Freeze - Base
Void Slip - > Base
AMP 45/45:
PvP Offense 3
Assault Power 3
StrikeThrough 3
Critical Hit 3
Critical Hit Severity 3
Critical Surge 1
Trigger Fingers 1
Withering Magic 1
Deadly Chain 1
Gunslinger 1
Assassinate 1
Surge Damage 1