Mission 4: Test of gods | Chaos' campaign: Act I Warhammer MOC Guide
Last update: 11 May 2016
In this mission we have to make few tasks, which will allow Thorgar to be true gods chosen. It's rather easy and the hardest part is right at the beginning.
Our first goal is to destroy three spiders' nests. Remember nests are our targets, not spiders - the fastest you destroy them the sooner you will get out of there. Arachnids are not very tough, but in group can make some damage, so hurry up. Fortunately we will be cured right after completing this task.
Second goal is to kill about dozen Plaguebearers. It's really easy, because only two of them attack us at once. We will get nice axe as a reward.
Third and fourth task we will do with two regiments of marauders (one infantry and one ranged) each consists of 30 soldiers. After entering next chamber we will have to slain few bloodletters. Unfortunately at the beginning we have to use Offering of blood to cure Thorgar from a curse, what will kill some of our troops. I advise to add him to infantry not ranged unit. When this task is done we move in the southern direction when another chamber awaits. We enter it with melee troops only - axe-throwers should stay in a passage. There will be 6 new demons of Khorne, which will probably kill most of our infantry, but don't worry, you don't really need them.
When we gather all items from southern chamber it's time to move north. Behind doors we will have to slain two Chaos spawns and one wyrdspawn one by one. After completing this task we will get good armour.
In the last task we're to kill our clone, but it shouldn't be hard. This time a magical ring is our reward. After short movie we will have to choose our patron god - Khorne or Nurgle. Forces of the first one fights better and hit enemies more often, but units of the second one are more resistant to magic. Besides after choosing one of them we will be able to buy only one type of demons - Bloodletters or Plaguebearers. Of course I chose Khorne, but it's hard to say which one is better. When you make your mind you'll be transported to the second act. We can use a town there, so it's good to upgrade four units you will take to the next mission.