Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

The Walking Dead: Season Two Game Guide by gamepressure.com

The Walking Dead: Season Two Game Guide

Table of Contents

Chapter 7 - New Faces | Episode 1: All That Remains TWD: Season Two Guide

Last update: 11 May 2016

You gain trust from the new group - Chapter 7 - New Faces | Episode 1: All That Remains - Episode 1: All That Remains - The Walking Dead: Season Two Game Guide
You gain trust from the new group

This chapter starts when you regain consciousness during a conversation between members of the new group. Some of them are discernibly agitated and want to "free you from your misery" Also, you learn that they consider you a member of an opposing Carver's group.

1.) I'M NOT WORKING FOR ANYONE!

2.) LET ME GO!

3.) I NEED A DOCTOR!

4.) [RUN]

The newly-acquainted group - Chapter 7 - New Faces | Episode 1: All That Remains - Episode 1: All That Remains - The Walking Dead: Season Two Game Guide
The newly-acquainted group

During the argument, you will be able to agree with one of the group's members. Regardless of who you talk to, the conversation will be interrupted by a girl (the doctor's daughter).

Continue your conversation with the doctor. You will be asked about where you intend to go if he lets you.

1.) Somewhere else

2.) My friend is out there.

3.) I can take care of myself

4.) ...

Regardless of your reactions during the previous conversations, the group will decide that they should lock you up in the shed and wait until tomorrow. This way, they will know if you have been bitten by a walker or you were telling the truth. Along the way to the shed, you will be able to speak to Luke

1.) My arm REALLY hurts.

2.) What if you let me go ?

3.) It was a dog, you will see

4.) ...

Clementine - Chapter 7 - New Faces | Episode 1: All That Remains - Episode 1: All That Remains - The Walking Dead: Season Two Game Guide
Clementine

Take a look around the shed, where you have been locked. You will find and anchor (Look At - Anchor), a vice (Look At - Vice), a life preserver (Look At - Life Preserver), a peg board (Look At - Peg Board), a tackle box (Search - Tackle Box) and a hammer on a shelf (Grab - Hammer).

Make your way out of the shed - Chapter 7 - New Faces | Episode 1: All That Remains - Episode 1: All That Remains - The Walking Dead: Season Two Game Guide
Make your way out of the shed

Your task is to find items to clean your wound and sew it up. To do that, you need to find four tools: stitches, or something that you can use as ones, bondage, a needle and hydrogen peroxide. The thread that you can use as stitches, can be found in the tackle box in the corner of the shed (Search - Tackle Box). To find the three remaining items, you will have to leave the shed.

Clementine - Chapter 7 - New Faces | Episode 1: All That Remains - Episode 1: All That Remains - The Walking Dead: Season Two Game Guide
Clementine

You need to collect the hammer located out of your reach. To do that, approach the place shown in the screenshot and interact with the folded table (Unfold - Table). After you have unfolded it, you can climb onto it (Climb on - Table) and pick up the hammer (Grab - Hammer), which you unfortunately fail to do and you fall. After you get up, pick up the shelf with the hammer under it (Lift - Shelf) and pick up the hammer (Grab - Hammer).

Again, try to get out - Chapter 7 - New Faces | Episode 1: All That Remains - Episode 1: All That Remains - The Walking Dead: Season Two Game Guide
Again, try to get out

Approach the hole covered with boards and interact with it. From the menu, select the hammer that you have just collected and pry the board (Pry - Board).

[QTE]

You can pry the board by tapping the button that appears on the screen.

[/QTE]

After you are done, you can start forcing out the external board that is blocking your way (Kick - Panel) and exit the shed (Crawl Through - Hole).

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Telltale Games or Telltale Games. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.