Weapon production | Key elements of gameplay Stronghold: Crusader II Guide
Last update: 11 May 2016
Weapon production is of equal importance to the previously described mechanics - unfortunately, you can't win a mission (except of a few campaign mission) without defeating and killing the enemy Lord. To do so, you will need a strong army, and to recruit it you will need the appropriate elements of attire.
The problem is, that the buildings are relatively expensive (especially at the beginning of the game when you lack gold) and you won't be able to build all of them right off the hook - each one of those buildings cost 50 wood and 100 gold, which can be a problem in the first minutes of the mission. However, you should still build them, as buying the resources they manufacture is several times more expensive than those buildings - some of the elements of attire cost more than half of the building's price for a single item!
To manufacture weapons, you will need one of those resources:
- Wood - used to manufacture bows in Fletcher's Workshop, crossbows in Artillator's Workshop and poles from the Poleturner's Workshops. Each of those buildings require a single piece of wood to create their product.
- Iron - used to manufacture pikes in the Forge Workshop, maces in the Blacksmith's Workshop, swords in the Weaponsmith's Workshop and iron armor in the Armourer's Workshop. Each of those buildings require a single piece of iron to create their product.
As you can see, after you've spent the resources to construct a specific building, you won't have to (almost) spend additional resources to manufacture weapons - the case is simplified even more because of the fact, that Wood Camp produces 12 pieces of wood at a single time, and Iron Mines net you 8 iron with a single ox transport. It means, that you will get the investment back relatively quickly - unused (or simply unwanted) elements of attire can be sold on the market, and those items have one of the highest prices in the game! It's one of the most important gold sources when you have weapon production set up.