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Stronghold: Crusader II Game Guide by gamepressure.com

Stronghold: Crusader II Game Guide

Table of Contents
Stronghold: Crusader II - Interface
Stronghold: Crusader II - Interface
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Interface | Controls Stronghold: Crusader II Guide

Last update: 11 May 2016

1 � Popularity - the color indicates the attitude of peasants towards the player, and the number its intensity.

2 � The number of free peasants.

3 � The total number of peasants in the castle / the maximum amount that can be housed.

4 � Actual gold in the treasury.

5 � Information card: level of taxes, food rations, ale and religion distribution.

6 � Mini-map showing the actual situation on the map.

7 � Actual selected function - it can either be the list of buildings to construct, unit window allowing you to issue commands and change stances, etc.

In this section you will learn about the game interface in the Stronghold Crusader 2. The interface is fairly similar to other real-time strategy games - it does not cover the screen, it contains the most important information, scattered around the edges of the screen, leaving the center perfectly clear.

The top right corner of the screen contains all the required information a player must be aware of. [1] The top right corner shows the population - the color indicates the attitude of peasants towards the players and the number its intensity. A little to the left [2] there's an actual number of free peasants. Continuing to the left [3], you can see the total number of peasants in the castle / the maximum amount that can be housed. Further to the left [4], you can see the amount of gold stored in the treasury. Below [5], there's an information card containing all the important information, such as: level of taxes, food rations, ale and religion distribution. In the bottom left corner of the screen [6] there's a mini-map showing the actual situation on the map. Next to it [7] you can find the actual selected function - it can either be the list of buildings to construct, unit window allowing you to issue commands and change stances, etc.

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