Chapter III - Underneath Spec Ops: TL Guide
Last update: 11 May 2016
Defend your position
Use any stairs to go down and then head to the opposite end of the hall. Get ready because in just a few moments you'll be attack again by enemy forces. I suggest placing yourself on one of the side balconies or behind the middle cover, turning toward the start place. Of you have not enough ammo for your current weapon then get interested in a Kalashnikov near one of the railings.
Right after the battle begins, focus on two main issues. First of all, do not let opponents get close to the place occupied by you, attacking them in the right moments. Fortunately your subordinates should warn you against this type of attempts. Second, try to avoid grenades thrown by bandits from time to time, quickly moving away from places where they explode.
Slightly less important thing is to attack enemies that appear at the damaged building's rooftop, though you shouldn't ignore them. I suggest indicating them to be killed (MMB) and destroying glass roof parts, increasing chances to eliminate them in this way.
Repeat all above steps until you eliminate all enemy forces. Opponents soon will throw C4 to the room so you need quickly get out from here. As a result head to the left, running towards a metal gate shown on the above screen.
Follow on
Move forwards. After reaching the new room, turn left, jumping down on the lower ledge. Get interested in a crate with grenades and Intel Item - Looters Bullets. The game soon will display a cut-scene with agent Castavin. Note - if you haven't managed to collect Intel data before, you can do it also after cut-scene.
After regaining control over Walker, start shooting at enemies visible in the distance, using covers all the time. During battles fought here it is highly recommended to destroy glass elements of the ceiling, burying your opponents with sand.
Keep moving forwards, using sprint option to reach further covers. Do not stop, because your opponents will probably use grenades. Watch out also for a machine gun post a little bit further, which can best be secured with grenades. After a successful action it is of course worth to run up to the stationary gun, rotate it (SPACEBAR) and use it.
Your priority is to eliminate opponents in the adjacent room and those who will come running from the dunes visible in the distance. Depending on your preferences you can use the stationary gun all the time or move to the right balcony, from which you could see the entire area (screen above).
After the fight look around for supplies (M249 SAW among other things) and then head to the building's exit. Move forwards and then slightly turn left. Try to locate and eliminate any local enemies, shooting from behind a cover. Fortunately despite of the sandstorm you do not have to hurry up, so I recommend not proceeding until you make sure that the area is secured.
Move to the entrance to the adjacent building, which should be indicated by the game in a moment. Be ready to eliminate few enemies along your way there. After reaching the destination, use the ammo crate and then rappel down the elevator shaft, which will result in ending this chapter.