Achievements Spec Ops: TL Guide
Last update: 11 May 2016
Achievement name | Points | How to get is and tips |
A Bridge Too Far | 10 | You get this achievement automatically once you finish XV chapter |
A Farewell To Arms | 30 | In chapter XV during conversation with "mirrored" Konrad you have to commit suicide or let him kill you. |
A Line, Crossed | 10 | In chapter XIII shoot civilians who lynched Lugo. |
A Line, Held | 10 | In chapter XIII shoot in the air to scare off civilians. |
A Man of Action | 10 | In chapter VII, when you have to decide either save Gould or civilians - save Gould. |
A Man of Patience | 10 | In chapter VII, when you have to decide either save Gould or civilians - save civilians. |
Adapt and Overcome | 20 | In the single player campaign you have to Blow up 10 explosive objects, killing at least one enemy each time. A good place to complete this achievement is last fight of chapter IV where you can find many explosive crates. |
Aim High | 20 | In the single player campaign you have to kill at least 250 enemies with headshots. There are some places where enemies respawn until you do some further actions, for example in VIII chapter when you attack soldiers not with mortar but with normal weapons. |
Airspace Control | 20 | In the single player campaign you have to kill at least 10 enemies while they use zip lines or are rappelling. At the end of the II chapter you'll be ambushed. There are many enemies rappelling down. |
All You Can Be | 20 | Complete any chapter with 60%+ accuracy without dying or reloading a checkpoint. The easiest one is chapter I. Aim carefully and order your subordinates to kill enemies. |
Applied Force | 20 | In the single player campaign you have to hit at least 10 enemies with your melee attack. |
Army of One | 20 | In the single player campaign you have to kill at least 3 enemies with a single grenade. In chapter II, after clearing the first room, 3 bandits will come running up the stairs. Throw a grenade at them. |
Battle Management | 20 | In the single player campaign you have to kill at least 50 enemies only using the Attack Command. Use your subordinates as often as possible to kill enemies. |
Blind Luck | 20 | In the single player campaign you have to kill at least 5 enemies using blind fire. Just try to shoot enemies when they are close to your cover without aiming. |
Boot | 15 | Complete game on "Walk on the Beach" difficulty. |
Close Combat Carnage | 20 | In the single player campaign you have to kill at least 4 enemies with a shotgun in 10 seconds or less. The best place to do it is chapter X when you're attacked by enemies while Riggs tries to open the door. |
Damn Close | 20 | In the single player campaign you have to kill an Edged Weapon Expert while he is up to five meters away. |
Damned if You Do | 10 | In chapter IX Walker has to decide which hostage will die. You have to shoot any of them to complete this achievement. |
Damned if You Don't | 10 | In chapter IX Walker has to decide which hostage will die. Do not shoot any of them. Instead kill Konrad's snipers. |
Deer Hunter | 20 | In the single player campaign you have to kill Oryx. You'll see animals running on dunes during some missions. If you have sniper rifle, use it to kill one of them. Another option will rise in chapter XI, when you talk to wounded Riggs. Do not kill but instead walk away (this will unlock Unfriendly fire achievement). Few steps later you'll see Oryx. Kill it. |
Desert Storm | 10 | At the end of chapter IV you will be shooting with stationary machine gun, covering your team-mates. At one moment you'll be able to destroy glass wall behind enemies to bury them under sand. |
Friendly Fire | 10 | Kill Riggs at the beginning of XI chapter. |
Good Training | In the single player campaign you have to sprint into cover 10 times while under fire. | |
In Your Face | 20 | In the single player campaign you have to kick an enemy by vaulting over a cover. This achievement needs some practice - you have to locate a cover, with enemy behind it. Then run towards it, take cover and quickly jump over it. If you've succeeded with all these actions, you should kick your enemy in face. |
Intel Operative | 50 | Find all Intel Items. The exact locations of Intel Items can be found in the section dedicated to them (Intel Items). In addition, these places were given in the description of the single-player campaign walkthrough. |
Marksman - Grenade | 25 | In the single player campaign you have to kill at least 50 enemies with grenades. |
Marksman - Heavy Arms | 25 | In the single player campaign you have to kill at least 150 enemies with any heavy weapon. |
Marksman - Rifle | 25 | In the single player campaign you have to kill at least 350 enemies with any rifle. |
Marksman - Shotgun | 25 | In the single player campaign you have to kill at least 75 enemies with any shotgun. |
Marksman - Small Arms | 25 | In the single player campaign you have to kill at least 100 enemies with any pistol or SMG. |
Marksman - Sniper | 25 | In the single player campaign you have to kill at least 50 enemies with any sniper rifle. |
MFWIC | 50 | Complete game on "FUBAR" difficulty. |
Preventive Diplomacy | 20 | In the single player campaign you have to enemy just as they are throwing a grenade. |
Recon | 25 | Find 12 Intel Items. The exact locations of Intel Items can be found in the section dedicated to them (Intel Items). In addition, these places were given in the description of the single-player campaign walkthrough. |
Sierra Hotel | 50 | Complete three chapters in a row without being killed or reloading a checkpoint. |
Situational Awareness | 20 | Stun an enemy by dumping sand on their head. Again the good place to do it is chapter X, when you fighting enemies and Riggs tries to open the door. Wait until any of enemies stand under the glass roof and shoot it. |
Spotter | 10 | Find 1 Intel Item. The exact locations of Intel Items can be found in the section dedicated to them (Intel Items). In addition, these places were given in the description of the single-player campaign walkthrough. |
The Devil's Disciple | 30 | Complete game on "Suicide Mission" difficulty. |
The Great Escape | 10 | You get this achievement automatically once you finish chapter XII. |
The Horror | 10 | You get this achievement automatically once you find hanging Daniel's body in chapter VI, before you get into ambush. |
The Human Factor | 20 | In the single player campaign you have to kill an enemy by tagging him with a sticky grenade. |
The Lost Battalion | 10 | You get this achievement automatically once you interrupt interrogation of mentally unstable hostage. |
The Road Back | 30 | You get this achievement automatically after one of possible game endings - surrender in Epilogue. |
The Road To Glory | 30 | You get this achievement automatically after one of possible game endings - attack American soldiers in Epilogue. |
They Live | 10 | You get this achievement automatically after getting contact with 33rd in chapter I. |
Three Kings | 10 | You get this achievement automatically once you cover your squad in mall at the end of chapter XI. |
Too Late The Hero | 30 | In chapter XV during conversation with "mirrored" Konrad you have to kill him. |
Treacherous Ground | 10 | You get this achievement automatically once you finish chapter II and fall down during the sandstorm. |
Unfriendly Fire | 10 | Leave Riggs at the beginning of chapter XI to be burned. |
We Were Soldiers | 20 | Complete the game on "Combat Op" difficulty. |