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SOMA Guide by gamepressure.com

SOMA Guide

Table of Contents

Theta station | Collectibles in SOMA Game SOMA Guide and Walkthrough

Last update: 26 November 2018

After smashing the window with a fire extinguisher, jump through the new passage and approach the computer on the other side of the room, where there's a socket for the Omnitool. Insert the tool, and after a short while Catherine will turn the power in the area back, opening the doors on the left side of the lobby. Look inside the computer nearby, where you will find a map of the buildings.

Dont forget to check this computer. - Theta station | Collectibles in SOMA Game - Collectibles - SOMA Guide
Don't forget to check this computer.

As soon as you reach Catherine's Laboratory, go to the right. There's a computer in this room, located on the right side, from which you will learn a couple of things about this place.

Data Buffer will provide you with interesting information. - Theta station | Collectibles in SOMA Game - Collectibles - SOMA Guide
Data Buffer will provide you with interesting information.

Get back to the entrance to the laboratory and head towards the room on opposite side - Catherine will tell you about the place, and how human brains where scanned here. There's a Data Buffer terminal on the wall on the left side of the room. After it ends, ignore the nearby terminal for now (but remember its location) and enter the small room on the opposite side. From the terminal there you will learn about a few things, mainly associated with the main character.

 

Some rooms dont have a light, so you have to help yourself with your flashlight. - Theta station | Collectibles in SOMA Game - Collectibles - SOMA Guide
Some rooms don't have a light, so you have to help yourself with your flashlight.

In the "Guy Conrad" room you will find a note lying on the desk, on the left side of the room, and on the opposite side, in the locker on the right, there's a couple of photographs. Additionally, right above the bed there are two additional photos.

Picking up the plushie will initiate a conversation between Catherine and Simon. - Theta station | Collectibles in SOMA Game - Collectibles - SOMA Guide
Picking up the plushie will initiate a conversation between Catherine and Simon.

Get back to the corridor and enter the room of "Catherine Chun". There's a tablet lying on the desk in front of the entrance, which holds some valuable information, and in the locker, right next to the entrance, there's a plushie - after you pick it up, a conversation between Catherine and Simon will start.

There are a lot of notes such as this one in the area. - Theta station | Collectibles in SOMA Game - Collectibles - SOMA Guide
There are a lot of notes such as this one in the area.

Leave the room and enter the one marked as "Mark Sarang", on the left side of the corridor. There's a note lying on the desk, and in the upper drawer, on the right side, there's an audio recorder. In the upper drawer, this time on the left side of the desk, there's a notepad. A nightstand, located near the bed holds a book, and in the first and second drawer a document and a notepad can be found. Now move around and check the 6 photographs hanging on the map.

 

Some of the photos and drawing are bizarre. - Theta station | Collectibles in SOMA Game - Collectibles - SOMA Guide
Some of the photos and drawing are bizarre.

Get back to the corridor and enter the room vis-a-vis, with the "Robin Bass" sign on it. Directly in front of the door there's a bed, with two photographs hanging above it, and four more above the desk on the left side of the room. Additionally, there's another photograph, as well as a notepad lying on the desk itself. After you've collected all of that, leave the room and head towards the one marked as "Brandon Wan".

Search through the room of Brandon Wan. - Theta station | Collectibles in SOMA Game - Collectibles - SOMA Guide
Search through the room of Brandon Wan.

Turn the light on by pressing the switch near the doors, and then start up the Data Buffer, from the terminal located on the right side of the room. Both lockers around the terminal hold a photograph as well. When you're done, turn around by 180 degrees and approach the desk. The drawer on the left side holds a note, in the right one there's an ID card, and on the desk itself, as well as on a shelf hanging above it you will find a photograph. When you're finished, interact with the computer.

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