CONQUEST | Game modes - maps Smite Guide
Last update: 11 May 2016
It is a traditional mode, which is in all games of this type. Two teams, consisting of 5 players, fight with each other on the opened map, which is divided into three lines - top, mid and bottom. Lines are sliced with the jungle, the neutral part of the map in which you can meet bigger creatures. Each one of the camps in the jungle is filled with the particular monsters, after killing them you can get some bonuses - bigger damages, bigger movement speed, etc. The main aim of both teams is to kill the hostile minions in order to get experience and gold, which is needed for buying items. The players must get as close as possible to the watchtowers placed on the lines, in order to move the fight closer to the enemy's base. Right before the base there is a Phoenix, which, unlike the majority of the towers has the ability to regenerate. Killing of the Phoenix guarantees the entrance to the base, where the last and the most difficult to beat enemy - Titan. The game ends after killing Titan. The CONQUEST is the most popular mode of the SMITE and at the same time it is the most challenging. The cooperation is a key to success in here, so don't try to do everything on your own.
Explanation of the mini map
1. The base in which you start the game. Your Titan is there as well, and you have protect him in case your enemies get into the base.
2. Friendly Phoenix - the last line of the defense. Phoenix, unlike the other watchtowers can attack and it can regenerate.
3. Watchtower - building which you Reed to protect from your enemies. Capturing the tower shifts the game deeply into the map. In order to get the advantage over your enemies you need to take over their towers. The towers attach the first thing that gets in their scope, but their main goals are minions, but if you start to attack your enemies near their tower they will attack you.
4. Harpies' Camp - killing them gives you additional gold.
5.Camp with the damage buff - after killing the biggest monster you will get bonus for the damages that you make, it lasts for 2 minutes.
6. Camp with the movement speed and attack buff - after killing the biggest monster you will get movement speed and attack speed bonus for two minutes.
7. Camp with the mana regeneration buff - after beating the biggest enemy you will get the aura, which will enlarge the regeneration of your God's mana, and it will make the cooldowns smaller.
8. Giant - the strongest enemy in the jungle. After Betting that one you will get the buff which will upgrade you statistics for 4 minutes.
9. Gold Harpy - significantly stronger than its kin. After killing it you will get cash and experience for the whole team of yours.
10. Enemy's base - the hostile Titan is in there, and you must destroy it in order to win.