Enemies | Upgrades SR: Gat out of Hell Guide
Last update: 11 May 2016
Demon
In this category you will find both the ground enemies and flying shooters as well, that are armed with Lava Cannon and Damned Impaler. A first they can give you trouble, later they will be dying in hundreds. Very susceptible to headshots and any kind of weapons, they especially weak against rockets and other weapons with area of effect.
In the northeastern part of the map, in The Den district, you can find demons that wear masks. They are Tragedy Demons, who doesn't differ from other demons in anything except their look. In the Shantytown you can find demons that were shirts, the Bro Demons. They are your main enemies during the Pledge Rush as well. They differ from regular demons only in their look and loot.
Imp
Small, quick creatures, that you can summon yourself as well. When faced, they throw themselves on you and bite. After they die, they explode hurting everyone around them. The best way to eliminate them is to use Blast power or weapon with area of effect, like rocket launcher. If you face a larger group of Imps, you should retreat and shoot at them. If they get to you, you can shake them off with the action button. They will bite you until you do so.
Dark Inciter
Flying demons. You can't hurt them until you deactivate their force field. You can do it with weapon or power, but the latter will be usually more effective. After losing its shield, enemy will be hanging in the air for a moment and not attacking. If you won't kill him, the shield will return. This demon can summon most of other demons, including Imps, Grenadiers and Shadow Demons, so the later you defeat him, the more enemies will you have to face. Inciter himself can't attack, so without backup he is just a moving target.
When facing him, it is best to use powers for destroying the shield, and then any weapon to kill him. He never lands, so melee combat is not an option.
Shadow Demon
Snipers. After getting close to them, they disappear and show nearby. They have a weapon with long range and large firepower, but they need time to aim and shoot. When fighting them, stay in move and either use auras and homing weapons, or long range weapons. Shooting a demon with shotgun or rifle from distance of two streets might prove too difficult. You can also come close, but not close enough to make him run away and safely kill him.
Grenadier
Don't come close. This demon is always on fire, so when getting close you can ignite. They have heavy weapon Lil'Cracker, big amount of hit points and strong armor. But they are slow and cannot run. Treat them like a slower version of regular demons and try to avoid frogs jumping in your direction.
Legionnaire
Light version of Archdukes. They have many hit points, they fight in close range, they can jump, are quick runners and their attacks can throw you up or knock over. When fighting them, be always in move and use weapons and powers that slower enemy movements. Use shotguns, heavy machine guns or rocket launchers. Don't let them get close to you, if you're unlucky you can lose control of your character for the rest of the battle. During combat, limit flying or fly very high, because demon can be able to jump towards you.
Archduke
As above, but they can teleport, are on fire, have more hit points, stronger attacks and they can summon fire. Difficulty level higher, but the tactic is the same. You should be in move even more in this case, since area of effect of his attack can get you even a street away. Most often he fights alone, it gives you chance to focus only on him.
Sinterpol Tank
It has cannon and machine gun and very small amount of hit points. Shoot him with rocket or one of Arcanes. It is eliminated after one, maybe two shots. It has strong weapon, but it can be avoided with quick moves.