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Saints Row: Gat out of Hell Game Guide by gamepressure.com

Saints Row: Gat out of Hell Game Guide

Table of Contents

Combat | General advices SR: Gat out of Hell Guide

Last update: 11 May 2016

Exploit the stupidity of AI - Combat - General advices - Saints Row: Gat out of Hell - Game Guide and Walkthrough

Exploit the stupidity of AI. Enemies are unable to hide under cover. They will shot at you even if you will stand next to them. They won't have anything against being a model for target practicing of headshots as well. You can outsmart most demons by running for one or two streets away or standing in a place where they can't get in a car. Hiding on the roof is a good way to get rid of most enemies. The only excepts are Shadow Demon, Dark Inciter, Legionnnaire and Archduke. There is a great possibility that those enemies will lock themselves on terrain obstacles or will teleport to places where they can't hurt you. In need, you only must to get away for a few roofs and they should stop bothering you.

Choose a favorite weapon. You don't need to use all seven weapons available in the game. You can win it as well with a handgun as with rocket launcher. If you practice combat with only one or two weapons, you will faster learn their abilities and thus become more efficient in exterminating demons. So, if you don't like machine guns, ignore them. You won't need them. Just try not to limit yourself to one type. Rocket launchers are strong, but useless in close distance, where the shotguns are perfect.

Choose favorite elements. You can fight with all six Arcanes. Even with the Flight, that allows you to take better position and with Super Sprint that allows you to knock over enemies. Other four are easy enough to change and useful in different circumstances that there is no need to limit yourself to one of them. Only exception are the Elements. Changing them is cumbersome and if you do change one of them for another, you will be forced to load your power bar from scratches. Because of that, it is better to choose one element and use it regularly. Except for special circumstances, you won't need to change them during combat anyway.

Use the powers in the right order. First Aura, then Summon and at the end Stomp and Blast. Thanks to that, you will profit from all bonuses offered by the Arcane. Just don't forget about replenishing the Aura and summoning again the fallen creatures.

Use the powers while flying. You can use them both while flying and while hanging in the air, thanks to the Hover upgrade. You can't shoot while hanging, but the Blast and Stomp arcane powers should compensate that inconvenience.

Connect powers and guns. Time for Arcane to regenerate is long, even if you buy all upgrades, and they have limited power and range. For that reasons, don't give up on gunfire in favor of Arcane powers, even those fully upgraded. It is the quickest way to make fights unnecessary long and get yourself into big trouble when more powerful enemies join the battle or when you get in range of Arcane blocking grenades. You should fight with both Arcane and gunfire, so that both those weapons complement each other.

Don't worry about the lack of ammunition. You will always have a little of it, but not little enough to be forced to visit the shop regularly. Defeated enemies drop a lot of it. So, if you are out of ammo at the moment, just change your weapon and pick up what your enemies have dropped. Later in the game, thanks to the right upgrades the lack of ammo won't be a problem anymore.

Avoid explosions and attacks of large enemies. Rockets, grenades and attacks of the largest demons can knock over your character. After the fall, you lose control of your character and you must wait until it stands. It's even worse if the explosion or hit throw your character in the air. In that case, you can't shoot and your ability to move becomes very limited. In other words, explosions and attacks of large enemies takes away from you for a limited time the control of character, so when fighting them you must be careful. This problem is removed after buying the Stability upgrade.

Remember that explosions of your rockets can be harmful for you as well. When fighting in close distance, try not to use rocket launchers or any other weapons that creates explosions. It doesn't matter whether you get knocked down or ignited. In both cases the control of your character becomes limited.

Avoid grenades. Grenadiers have grenades that deactivates the Arcane powers. If you get into their range, it will lower your combat abilities and make it harder to quickly escape. If you see a grenade that is flying in your direction, run. They can't be destroyed, and the field created by them will disappear after a while.

Using the shop pauses the game. It means that you can buy ammo even in the middle of shootout. Enemies will be generous enough to wait till you finish. But watch out since immediately after finishing leaving the shop they will start shooting. It might happen that they will stand next to you and will open fire. So be ready for immediate combat. This trick doesn't work against Archduke who can throw you up and stop the shopping.

Fight with the use of vehicles. If a tank shows in your neighbor, try to take control over it and use its turret against demons. Instead if destroying the Sinterpol vehicle, enter it and ride over pedestrians. When driving a car take the machine gun and shoot at cars chasing you. The car will give you additional vitality, and, in case of a tank, a gun with great firepower and unlimited ammo. Don't focus on fighting with other vehicles, but whenever an opportunity to control them occurs, take it.

Don't worry about dying. Death means losing a little amount of money and respawning few blocks away. So don't consider it a punishment but rather a small obstacle.

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