List of abilities in Ruiner | Advice Ruiner Guide
Last update: 26 September 2017
In this chapter, you can find list of all abilities available in the game along with their upgrades:
List of all abilities in the game:
Energy Shield - a mobile device that blocks projectiles. When activated during a Dash, it allows you to ram enemies and deal damage to them.
Available upgrades | Skill points | Required level | Description: |
Deflective Shield | 1 | 1 | Now, Shield can also deflect projectiles and throwable objects. |
Projection Efficiency | 1 | 4 | Reduces a cost of activating and keeping the Shield by additional 25%. |
Improved Efficiency | 2 | 7 | Reduces a cost of activating and keeping the Shield by additional 25% of the base value and cost of a hit by 50%. |
Ram Stun | 1 | 9 | Ramming enemies with an activated Shield stuns them. |
Ram Damage | 2 | 13 | Ramming enemies with activated Shield deals 140% more damage and gives a random chance for additional Karma packs. |
Overload - Increase your strength, speed and damage. Each kill costs you a certain amount of energy.
Available upgrades | Skill points | Required level | Description: |
Restless | 2 | 11 | Dash charges don't deplete when Overload is activated. |
Empowerment | 2 | 12 | When Overload is activated, your shots are 50% faster and set enemies on fire. |
Calculated Aggression | 2 | 13 | Reduces Overload energy cost by 50%. |
Killing Spree | 3 | 15 | When Overload is activated, your damage is multiplied by your combo meter. |
Kinetic Barrier - A stationary field that stops projectiles and slows down enemies that pass through it.
Available upgrades | Skill points | Required level | Description: |
Reactive Barrier | 1 | 7 | The Barrier deflects enemy projectiles in random directions. |
Compensation | 1 | 10 | Depleted Barriers give back 50% of their energy cost. |
Power Splitter | 2 | 12 | You can place up to three Barriers. |
Barrier Boost | 2 | 15 | A Barrier is 35% wider, it stays on 35% longer and costs 50% less energy. |
Field Dispersion | 2 | 17 | Kinetic Barrier deals damage while it's being deployed. |
Ghost Break - Force your enemies to fight for you.
Available upgrades | Skill points | Required level | Description: |
Ghost Whisperer | 1 | 12 | Cost of a Ghost Break is reduced by 25%. |
Ghost Splitter | 1 | 13 | Cost of a Ghost Break is reduced by additional 25% of its base value. |
Hack Frenzy | 2 | 15 | Hacked target is enraged and becomes stronger. It deals 100% more damage and its resistance rises by 100%. |
Smart Code | 2 | 17 | Reduces hacking time by 35% and extends its duration by 200%. |
Lich King | 2 | 18 | Control two additional marionettes. |
Grid Converter - Regenerates 5 health points per second but it costs energy.
Available upgrades | Skill points | Required level | Description: |
Healthcare | 2 | 4 | Regeneration is slow but it doesn't use energy if a Converter is activated. |
Reverse Engineering | 1 | 8 | Produce energy at a cost of health. |
Shock Treatment | 2 | 10 | Increase healing speed and energy regeneration by 200%. |
Street Medicine | 2 | 12 | Reduces energy cost during healing process by 50% of its base value. |
Abstract Factory | 3 | 14 | Converter now also regenerates ammo. When energy and health regeneration is completed, your ammo can be replenished for 50% of a current cost. |
Supply Drop - Call a drone with weapon drop. A called drone lands on a designed point and deals damage to all enemies around that place, including you. A drop's regeneration time is 25 seconds.
Available upgrades | Skill points | Required level | Description: |
Delivery Rush | 2 | 10 | Drone arrives almost instantly after being called. |
Resupply Booster | 3 | 15 | Time for calling another drop is reduced by 10 seconds. |
Shockwave | 2 | 17 | A drop creates a shockwave that deals damage to enemies. |
Shock Launcher - Stuns enemies in its area of effect.
Available upgrades | Skill points | Required level | Description: |
Shock Accumulation | 2 | 5 | Increases its explosion range by 20%. |
Shock Output | 1 | 10 | Reduces Overload cost by 50%. |
Frag Thrower - Deals damage to enemies in its area of effect.
Available upgrades | Skill points | Required level | Description: |
Frag Accumulation | 2 | 5 | Increases its explosion range by 20%. |
Frag Output | 1 | 10 | Reduces Overload cost by 50%. |
Reflex Booster - Enhance your reflex and perception by causing an effect similar to slow motion.
Available upgrades | Skill points | Required level | Description: |
Clear Mind | 1 | 3 | Reduces Reflex Booster's energy use by 25%. |
Brain Trance | 2 | 6 | Increases Reflex Booster's effect by 100%. |
Focus Matrix | 2 | 12 | Time slows down when you are close to death. You are also invulnerable to damage for 4 seconds. During that time, each killed enemy gives you a medkit. The ability has a 15 seconds cooldown. |
Dash - Change your location quickly to avoid being hit or damaged by a trap.
Available upgrades | Skill points | Required level | Description: |
Glancing Hits | 1 | 1 | Damage received during a Dash are reduced by 60%. |
Displacement | 1 | 3 | Gives you one additional Dash charge. |
Echo Displacement | 2 | 6 | Gives you one additional Dash charge. |
Momentum | 2 | 9 | Attacks performed during a Dash deal more damage depending on Dash's distance. |
Feedback Loop | 3 | 11 | Increases regeneration of Dash charges by 100%. |
Power Attack - A powerful melee attack. Sling Strike for a one-handed weapon and Whirlwind for a two-handed.
Available upgrades | Skill points | Required level | Description: |
Sling Strikes | 2 | 8 | Increases Sling Strikes damage by 50%. |
Stagger | 2 | 11 | Every enemy that was hit by Sling Strikes (one-handed weapon) is slowed down by 80%. |
Use of Weapons - Increases ammo for all firearms by 30%.
Available upgrades | Skill points | Required level | Description: |
Reinforced Build | 2 | 6 | Increases melee weapons' durability by 50%. |
Gunsmith's Secret | 1 | 8 | Ruiner pistol deals 25% more damage. |
Subatomic Build | 3 | 10 | Increases melee weapons' durability by additional 50% of its base value. |
Gunsmith's Genius | 1 | 12 | Increases speed of Ruiner's projectiles. |
Gun Fever | 3 | 14 | Shooting during fights regenerates energy. |
Resource Optimizer - You get 50% more profit from collected medkits.
Available upgrades | Skill points | Required level | Description: |
Everyday Cardio | 2 | 10 | Increases your maximum health by 25. |
Powerbank | 2 | 11 | Increases maximum energy by 25. |
Unusual Cardio | 3 | 16 | Increases maximum health by additional 25. |
Fusion Reactor | 3 | 17 | Increases maximum energy by additional 25. |