Basics Prison Architect Guide
Last update: 25 May 2016
The interface consists of various elements placed in strategic parts of the screen. Accessing some of them is made harder by the need of making proper investments (in bureaucracy and specific administrators). A list of the most important elements of the interface can be found below.
1 - a list of mission to complete (also grants);
2 - the anger bar (works if you hire the Chief;
3 - days counter;
4 - funds;
5 - daily balance (works if you have the Accountant);
6 - number of guards available,
7 - number of prisoners and cell blocks;
8 - current time;
9 - the current level of regime (see: Order of the day chapter);
10 - time management options;
11 - tabs concerning in order: foundations, materials, rooms, objects, staff, utilities, bureaucracy, deployment, emergencies and planning (see: Building and managing the prison chapter).
12 - Lockdown - this button lets you immediately shut all Jail Doors;
13 - Bangup - this button lets you send all the prisoners to their cells;
14 - Reports (see Reports chapter);
15 - main game screen.