Prison Architect Game Guide
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Prison Architect Game Guide
Despite the fact that Prison Architect has a humorous character, it's hard to deny the simulation and economy aspects of the game. Like every good tycoon, it requires a well-thought strategy and long-term plans, as well as a deep analysis of the game mechanics. Managing the prison isn't an easy task and that's why this guide was created. It includes a series of useful hints regarding all aspects of the game: both those very detailed (as how given objects work) and more general (expanding the prison and managing it. Using the hints included in this guide, managing a penitentiary institution will become fairly easy.
The guide is up-to-date with the following version of the game: Alpha 11.
Notice! As the game is still unfinished and patches are appearing from time to time, we will be updating this guide taking into account all improvements and changes. That way we want to give you a complex and always up-to-date information.
Colour markings
In order to make navigating through the guide easier, we introduced handy colour markings to the guide:
Brown - prisoners, officials, staff;
Green - objects, materials, utilities;
Blue - bureaucratic "inventions";
Orange - rooms;
Bold - interface elements and guide chapters.
Maciej "Czarny" Kozlowski
Translated to English by Jakub "cilgan" Lasota
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