Walkthrough - Solomon's Hall POPFS Guide
Last update: 11 May 2016
Defeat all the enemies on the big arena.
Afterwards find a niche with a waterspout next to it. Jump off the wall and onto the column and then on the terrace surrounding the hall.
Bounce off the walls in the niche while switching their existence in present time - once you're on top, take the stairs to the locked door. Go left, wallrun and grab the columns hanging from the ceiling.
Use the columns and a pole to get to the crank. Turn it twice so that the statue turns 180 degrees and faces the door on the other side. Stand on the switch, freeze time and quickly get back through the opened door before it closes again. Remember not to let go of the time freeze button, as you'll have to begin everything from the beginning in such a case.
You will find the wanted sword in the newly opened room. Move on through the corridor. Don't stop on the spiked trap, run across it.
Time to meet with Razia for the last time. She will grant the sword with the needed power [Trophy - Power of the Djinn]. From now on one swing is enough to kill pretty much every enemy, with a little exception of the shielded ones - the first hit will only make them expose themselves and the second will finish them off. The mini-boss enemies will also start falling down like flies.
After the fight towards the next ledge, jump towards the beam in the wall and move on.