Zero Sievert - Module Guide
Zero Sievert is quite popular on Steam. Here you will find information on modules and their upgrades. This is because they are one of the most important elements of the game.
Zero Sievert is a post-apocalyptic top-down shooter. One option for improving your stats in the game is to build specific modules. Here you will learn how to build them and what exactly they give you. You will also find a complete list of modules.
How to install module upgrades
As a word of introduction. Initially, you will be able to install a workshop at level 0. This costs absolutely nothing and gives you little benefit. It goes through the following scheme:
- Open the Device bunker (by default under J).
- Go to the modules tab. There, click on the empty square and select the module you want to install.
- Confirm that you want to install the module in question.
You can instead upgrade them with specific raw materials to level one. In this way you will receive equal kinds of bonuses. To do this, you must build the improved module and use it in your inventory.
You must bear in mind that you can only install six different modules. So you need to think carefully about what you need. Of course, you can always dismantle a given workshop. However, this will result in a loss of raw materials. By far the best choice to put up will be Ammo, Infirmary, Scavenger and Storage.
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List of modules
Below you will find a complete list of modules available in the game. You must bear in mind, however, that this news is based on the game's early access version. The functions of individual workshops and the raw materials required to build them may change. Additional modules may also be implemented.
Level 1 modules
Module | Function | Resources required |
Building Kit: Storage 1 | Unlocks the storage compartments under buttons 3-5 |
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Building Kit: Bedroom 1 | Increases learning speed and allows you to sleep adjacent to the workshop. |
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Building Kit: Infirmary 1 | Adds a passive bonus to HP and allows you to create more medicine. |
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Building Kit: Kitchen 1 | Increases the number of dishes that can be cooked. |
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Building Kit: Workshop 1 | Allows you to repair weapons and armor. |
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Building Kit: Ammo 1 | Allows you to create ammunition and provides a daily supply of Scrap Ammo. |
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Building Kit: Recycling 1 | Guarantees more materials obtained from scrap materials. |
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Building Kit: Forge 1 | Provides a daily supply of Scrap items. |
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Building Kit: Scavenger 1 | Grants a random item every day. |
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Building Kit: Shooting Range 1 | Grants more experience for practicing on the shooting range and increases the damage dealt by weapons. |
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Building Kit: Gym 1 | Grants more experience for exercise and grants a bonus to stamina. |
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Building Kit: Garden 1 | Provides a daily supply of Scrap Food and Scrap Medicine |
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Level 2 modules
Module | Function | Required raw materials |
Building Kit: Storage 2 | Unlocks the storage compartments under buttons 6-9 |
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