games/services Latest news
Sony's CEO Commented on Concord's Failure. Hiroki Totoki Explains What Went South and Pledges Lessons Learned
Adrian Werner, 08 November 2024, 06:02
Important people from Sony, in an interview with investors, discussed the failure of Concord.
Are „Dead” Games a Good Thing? Palworld Dev Believes That Emphasis on „Endless Development” Is Bad for the Industry
Jacob Blazewicz, 31 July 2024, 04:28
John „Bucky” Buckley of PocketPair studio joined developers criticizing current trends of looking at the success of games (including Palworld) only through the prism of the number of players in a given title.
New Free-to-Play Shooter Quickly Hits Popularity Milestone Despite Problems and Controversy. Millions Played The First Descendant
Marcin Przala, 15 July 2024, 01:32
Several million players within the first week of its release were expected to check out the free-to-play shooter The First Descendant from the Korean Nexon company.
Campaign Against Killing Games Continues. We Asked Its Organizer About Future and Lawyers' Opinions About The Crew
Jacob Blazewicz, 07 June 2024, 04:43
The fight against killing games isn't going out. The organizer of the Stop Killing Games initiative answered our questions about the follow-up and the arguments undermining the sense of the action.
Sony's Game Services Will Be Coming Out Simultaneously on PC and Playstation. While Story Game Sequels Are Expected to Encourage PC Players to Buy Consoles
Martin Bukowski, 31 May 2024, 00:07
Game services from Sony will be released simultaneously on consoles and PC. Single-player titles, on the other hand, are to appear on PC with a delay and serve as an invitation to buy a PlayStation 5.
Hogwarts Legacy Needs New Seasons and Activities More Than Suicide Squad Does
Darius Matusiak, 16 February 2024, 05:34
Hogwarts Legacy is not a bad game, and one you'd want to come back to - if it had new content. Suicide Squad will have new content, but one doesn't necessarily want to check what kind. Could it be that the publisher, common to both productions, got the genre selection wrong?
More Game-Services Inbound. 95% Devs Creating 'Em or Intend to
Marcin Przala, 06 February 2024, 01:18
The latest report on the video game industry provides us with a number of interesting insights into the health of development teams. The main conclusion? Games-services continue to rule, although their creation is burdened with increasing costs as well as risks.
EA's Financial Reports Released: Game-services Dominate Business, New Battlefield Not Before 2025
Martin Bukowski, 31 January 2024, 06:12
Electronic Arts has released its financial report for the last quarter of 2023. Revenues were up and games-services dominated.
Live-service Games at Loss, Switch 2 Steals the Show; Predictions for 2024
Jacob Blazewicz, 04 January 2024, 05:39
Live-service games will remain on top, but will lose heavily in the eyes of game developers in 2024. That's one of the predictions of analysts, who also expect, among other things, the debut of Switch 2.
'Gamers are Impatient; They Want New Things Every Day,' Claims Blizzard Head Mike Ybarra
Maciej Gaffke, 08 November 2023, 02:37
According to Blizzard's CEO, gamers have no patience. In a recent interview, Mike Ybarra said that they want new content practically every hour.
AC Valhalla is a Perfect Example of Problematic Live-service Game
Hubert Sledziewski, 27 July 2023, 14:18
Assassin's Creed: Valhalla players face a problem that very often recurs in the context of live-service games. They suffer from a lack of content, formerly offered as part of seasonal events.
EA Sees its Future in 'Games as a Platform'; What About Single Player?
Adam Celarek, 10 May 2023, 16:33
The CEO of Electronic Arts revealed information about the future of the company. The main direction of development is to be long-lived games as platforms.
Blizzard Reassures, Diablo 4 Will Not Morph Into an MMORPG
Hubert Sledziewski, 14 April 2023, 12:23
Will Diablo 4 be closer to an MMORPG, or will it remain rooted in the action RPG genre? Blizzard assures that it is the latter, although some elements may be a bit blurred.
Here's How Long it Takes to Complete Battle Pass in Diablo 4
Adrian Werner, 13 April 2023, 13:35
We have learned how many hours of fun the battle pass will provide in Diablo 4. Players can get ready for a long haul.
I enjoyed Diablo 4 Beta, But I Hope it Won't End Up Like Other Games-services
Paul Musiolik, 21 March 2023, 16:22
The Diablo IV beta gave me a preview of one of the biggest launches of the year. Is the new installment of Blizzard's iconic series worth the wait?
Assassin's Creed Infinity Is Like a Real Animus
Jacob Blazewicz, 10 September 2022, 22:53
AC: Infinity won't be a live-service game, but a vital hub for the Assassin's Creed series. The devs even compared it to the Animus.
Developers See Callisto Protocol as Live-service Game; Promise 4 Years of Support
Zuzanna Domeradzka, 04 September 2022, 20:00
The developers of The Callisto Protocol admit that they will invest in creating DLCs. In addition, the game is to be supported for as many as four years after its release.
Diablo 4 as Live-service Game; Seasons and Microtransactions in Detail
Hubert Sledziewski, 19 August 2022, 12:04
Blizzard has released new information on Diablo 4, outright calling it a live-service game. They info concerns microtransactions and seasons, within which players will be able to earn rewards.
EA Reports Big Earning on Live-service Games; Apex Legends Mobile Beyond Expectations
Adrian Werner, 03 August 2022, 11:19
EA has revealed of its financial results. Most of the company's business is now live-service games, but the publisher stresses the importance of single player titles in its growth strategy.
Journey Devs Admits Live-service Games are Best for Developers
Hubert Sledziewski, 02 August 2022, 15:21
Co-creator of the iconic Journey, Jenova Chen from thatgamecompany studio, says that working on live-service games is much less stressful than on a classic titles. It also allows for a healthy work-life balance.
Ubisoft's Skull and Bones Presentation Coming This Week
Agnes Adamus, 05 July 2022, 19:56
Ubisoft has announced that a Ubisoft Forward show will take place in two days. During the event we will see a gameplay from Skull and Bones.
Skull and Bones is Now a Live-service Game
Adrian Werner, 18 February 2022, 16:00
Thanks to Ubisoft's financial report, we learned that Skull and Bones has been turned into a live-service game. It was also reported that Avatar: Frontiers of Pandora is expected to debut before April 2023.
Jade Raymond's New Live-Service Game Will Use Revolutionary Solutions
Przemyslaw Dygas, 08 February 2022, 14:23
Jade Raymond has shared new information on her studio's debut project. The live-service game from Haven Studios is expected to take full advantage of the PS5's potential, though it will also appear on PC.
Sony Reports: Boxes Dying Out, Microtransactions Worth More Than Games
Adrian Werner, 08 February 2022, 12:27
Sony's new financial report shows that microtransactions are the biggest source of revenue for PlayStation games. In the light of this news it's no surprise that the corporation has as many as 10 live-service game planned.
PS5 Sells Worse Than PS4; Sony Wants to Release 10 Live-service Games by 2027
Hubert Sledziewski, 02 February 2022, 17:21
Sony has released its financial report for the third quarter of fiscal 2021. From it, we learned that PS5 is selling worse than PS4, but probably still better than XSX|S. What's more, the Japanese company wants to release 10 live-service games by the end of 2026.
Bungie Will Support Sony in Live-service Game Development
Przemyslaw Dygas, 01 February 2022, 12:34
Bungie will continue to create multiplatform titles - the acquisition by Sony will not change anything here. Instead, the studio will assist the company in the development of live-service games.
„This Style of Review is Dead” - Jeff Gerstmann on Gaming Journalism and Live-service Games
Michal Ciezadlik, 07 December 2021, 18:03
While reviewing Halo Infinite, Giantbomb's journalist Jeff Gertsmann shared his thoughts on the shape of video game reviews and their relevance in their current form in the age of increasing popularity of live-service games and subscriptions.
Buying All Items in Marvel's Avengers Would Cost Thousands of Dollars
Adrian Werner, 22 November 2021, 14:46
One Marvel's Avengers player counted how much buying all the cosmetic items in the game would cost. The total amount is impressive.
Marvel's Avengers Failure Caused by Poorly Chosen Studio; Square Enix Draws Conclusions
Jacob Blazewicz, 04 November 2021, 15:28
Square Enix has once again spoken out on the poor performance of Marvel's Avengers and admitted that it needs to match projects to the „unique qualities and talents” of its studios in the future.
Assassin's Creed Infinity Won't be an F2P Game
Przemyslaw Dygas, 29 October 2021, 14:33
The upcoming Assassin's Creed will not be a free-to-play game. Such information was revealed during the recent investor call.
Impostors is Fortnite's New Mode Inspired by Among Us
, 17 August 2021, 18:28
Epic Games' billion-dollar game Fortnite added an Impostors mode, inspired by last year's popular hit Among Us.
Battlefield Aims at Live-service Model; EA Wants Players Engaged 365 Days a Year
Adrian Werner, 05 August 2021, 15:45
Battlefield 2042 is supposed to usher in a new form of development for the franchise, one that is more like a service than a series of standalone games. Among other things, EA wants new installments released every two years. Free components are also being considered.
EA is Making a Ton of Money on Live-service Games
Jacob Blazewicz, 05 August 2021, 12:09
Live-service games like Apex Legends and FUT mode in FIFA 21 remain a vein of gold for Electronic Arts. Meanwhile, the publisher is reporting diminishing revenues from sales of its titles.
Sony's New Exclusive From Jade Raymond to be a Live-service Game
, 21 July 2021, 19:09
According to an anonymous recruiter who provided information to the Italian website Multiplayer.it, Sony's new exclusive title from Jade Raymond is expected to be a live-service game.
Ubisoft Confirms Assassin's Creed Will Switch to Live-service Formula
Przemyslaw Dygas, 21 July 2021, 12:32
Ubisoft admitted that the future of the Assassin's Creed series lies in the live-service model. At the same time, we were assured that Infinity will retain the character of the previous installments.
Assassin's Creed Infinity May be a Live-service Game, Claims Jason Schreier
Przemyslaw Dygas, 07 July 2021, 18:06
Jason Schreier revealed what we can expect from the Assassin's Creed series in the future. According to the journalist, the next project associated with the franchise will be a huge live-service game.
Ultimate Team Modes Bring EA $3k Per Minute
Jacob Blazewicz, 28 May 2021, 15:45
Ultimate Team packs continue to bring Electronic Arts huge money. According to the company's financial report, last year alone the revenue from lootboxes in sports series like FIFA amounted to more than one and a half billion dollars.
EA With Record Revenue; Plans to Develop Live-service Games
Angelika Kaldus, 12 May 2021, 20:43
Electronic Arts boasted record revenue in last fiscal year, with as much as $4 billion coming from live-service games (LGS). CEO Andrew Wilson talks about further development of the category.
New Projects From Warner Bros. Games Bet on Live-service Model
Edwin Witaszek, 26 January 2021, 16:34
Everything seems to indicate that Warner Bros. Interactive Entertainment will emphasize the so-called live-service games. This follows from the announcement on the developer's website about internship offers.
Microtransactions Dominate; Game Sales Revenue Becomes Secondary
Adrian Werner, 26 June 2020, 13:30
According to Newzoo analysts, this year as much as 74% of the industry's revenue will come from microransactions. The sales of premium games will provide only 21%.
Hideo Kojima: Death Stranding's Success Funded Next Game
Damian Gacek, 30 May 2020, 19:54
In a recently published interview for Livedoor, Hideo Kojima confirmed the success of Death Stranding. He also mentioned ongoing work on the next production and presented his vision of the future of the industry. In his opinion, traditional AAA titles will be replaced by cheaper live-service games.
Rainbow Six Siege With 60 Million Players; The Division 2 Makes Up for Losses
Adrian Werner, 15 May 2020, 11:35
Ubisoft's new financial report showed how good of an idea it is to support games for many years. The company boasts record results for Tom Clancy's Rainbow Six: Siege. Despite a poor start, The Division 2 is currently doing very well, and Assassin's Creed: Odyssey earns much better than AC Origins.
Leak: New BioShock Will be a Live Service Game
Konrad Serafinski, 09 November 2019, 22:13
A job offer published by 2K Games shows that the company is looking for a senior game designer who would take care of the post-release content for the new live service game. Unfortunately, the said game will probably be the new BioShock.
Apex Legends Has 70 Million Players, EA Boosts Investment in Live-service
Adrian Werner, 30 October 2019, 13:43
70 million people have already played in Apex Legends. The success of the production, as well as the FIFA Ultimate Team and Madden Ultimate Team modes, has increased the importance of digital sources of revenue to EA and the company intends to invest more in live-service games.
Ubisoft Won't Go Back to Making Smaller Games Like... AC Unity
Paul Wozniak, 11 September 2019, 21:30
Yves Guillemot, CEO of Ubisoft, said in an interview that the company no longer intends to develop games with stories lasting only for a dozen or so hours. Instead, it wants to focus on creating titles that enable for the experience of many such adventures in one game.
DICE is Not Interested in Creating Star Wars Battlefront 3
Adrian Werner, 03 September 2019, 11:51
Dennis Brännvall from DICE informed that the team has no plans for Star Wars: Battlefront 3. The developer prefers to concentrate on developing the second installment, which has regained the sympathy of the fans after a less than stellar launch.
Maxis, The Sims Devs, are Working on New Live Service Game
Julia Dragovic, 26 August 2019, 14:25
Maxis begins working on a new, non-Sims, long-term live service AAA game, which will keep you chained to your computers. And mobile devices. At least that's how (more or less) the creators of a job offer for a new creative director see it.
EA is Disappointed With Anthem, but Won't Abandon the Franchise
Bart Swiatek, 21 June 2019, 13:01
During E3 2019, the CEO of Electronic Arts gave an interview to GameDaily.biz. The topic was, among others, the online shooter Anthem, as well as the future of the devs behind it - BioWare.
Take-Two Wants to Speed Up Game Development by Limiting Launch Content
Bart Swiatek, 19 June 2019, 16:44
Take-Two Interactive CEO Strauss Zelnick said in an interview for GamesIndustry.biz that games will be slightly smaller in the future. The development time is also to be shortened. In return, we will receive more post-release content.