Star Citizen With New Records and Big Plans for 2023
Chris Roberts' latest blog post reveals a lot of interesting information. The CEO celebrates excellent results for 2022 and outlines plans for the development of Star Citizen.
Chris Roberts, in his latest report, boasted about the great results achieved by Star Citizen last year, and outlined plans for the brand's development. Unfortunately, we still don't know when the game is to leave early access.
Star Citizen with new records
The information was presented in a post written by Chris Roberts. In it, the CEO of Cloud Imperium Games summarized the past financial year of Star Citizen. According to the report, in 2022, more than one million users have logged into the game, a big increase over previous years - in 2021 there were about 650,000 of them, and in 2019 half of the current number of players. All players spent more than 46 million hours in the game during the year.
Moreover, on average, as many as 240 thousand users play the game every month, which is a third more compared to 2021. Notably, the highest traffic in the game was recorded in May (during the free weekend) - when about 400 thousand players logged into the game. In 2022 alone, a total of 800,000 new accounts were created, of which there are currently approx. 18.5 million (via: mmo-population).
The report also did not miss the totals generated by Star Citizen in 2021 fiscal year. Cloud Imperium Games recorded revenue in excess of $100 million. For comparison: according to the previous year's report for 2020 fiscal year, the studio achieved revenue of $86 million. The profits came from three sources: the store in-game and gadgets, as well as from fundraising (which to date has brought in about $540 million).
Setting new records is undoubtedly a major achievement, given that Star Citizen has been in early access for 8 years. The long development period of the game and the unknown release date of the full version apparently do not prevent players from spending time playing.
Ambitious plans for 2023
In addition to presenting stats for the past year, Chris Roberts revealed the game's development plans. Update 3.18 will bring with it the Persistent Entity Streaming feature, through which all player interactions (wreckage, bodies or objects left behind) will not disappear after time, but will remain in the game world forever. The system has been undergoing testing since September, but will only be introduced in the full version with patch 3.18, later this year.
The game will also receive a large number of smaller changes and novelties. The developers will improve, for example, the combat AI, add a new star map (included in the Pyro system) and permanent hangars (with cargo elevators). You can see all the planned changes in the official news.
Star Citizen is an FPP/TPP space sci-fi MMO. The game has been in early access since 2014. The title can only be played on PC.