“It Feels Like You’re Shooting Cotton Balls at Someone.” Black Ops 6 Has Serious Problem with Gunplay, According to Players
Players report serious issues with damage inconsistencies in BO6, but unfortunately, Treyarch has yet to address the problem.
Call of Duty: Black Ops 6 is out and receiving highly positive reviews. Players are especially praising the story campaign and the Omnimovement system. However, there’s a small downside, as some BO6 players are reporting issues with damage inconsistency in the game.
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BO6 players’ problems with gunplay
According to Black Ops 6 players, the game has some serious issues with gunplay. One player posted a video on Reddit showing a moment where someone is shooting at another player but dealing no damage whatsoever. This issue isn’t entirely new, as similar problems have appeared in previous installments. The player who posted the video, under the username chris371, also commented on the matter with the following words:
I’ve seen multiple videos online of stuff like this where it feels like you’re shooting cotton balls at someone, only for them to turn around and delete you within seconds. I’ve experienced this myself multiple times in game and was thinking I was crazy?
In the comments under the post, it’s clear that chris371 isn’t the only one experiencing this issue—other players are reporting the same problem. While some might jokingly dismiss it as a "skill issue," the volume of feedback suggests there’s an actual problem at play.
What might be the issue?
There could be several reasons why shots at enemies aren’t registering effectively, while enemy shots seem to hit hard. This may be due to a bug or other error that needs patching, as many Reddit users mention in the comments of the post. The issue could also be related to network connectivity or possibly cheaters, who, as we know, can ruin the fun for everyone.
In a fast-paced game like BO6, where reaction time often determines survival, it’s no surprise players are picking up on issues with gunplay. Treyarch definitely needs to address this, as the problem could likely be resolved with an update. Unfortunately, the developers haven’t yet acknowledged it, so it looks like players will need to wait some time for a fix.