Racial traits | Races Neverwinter Guide
Last update: 11 May 2016
Human
Ability Scores: +2 to any Ability Score
Versatile Defense: Increases Defense by 3%
Heroic Effort: You gain an additional Heroic Feat point at levels 10, 15, and 20. These three extra feat points cannot be used on the paragon feat table.
Dwarf
Ability Scores: +2 Constitution, +2 Strength or Wisdom
Stand Your Ground: You have increased resistance to Knock and Repel effects.
Cast-Iron Stomach: You have increased damage resistance to Damage Over Time (DoT) effects.
Halfling
Ability Scores: +2 Dexterity, +2 Charisma or Constitution
Nimble Reaction: Your small stature and quick movements grant 3% chance to Deflect incoming attacks.
Bold: Your fearless nature increases your resistance to Crowd Control effects by 10%.
Tiefling
Ability Scores: +2 Charisma, +2 Constitution or Intelligence
Bloodhunt: You deal an additional 5% damage to targets below half health.
Infernal Wrath: Whenever you are hit, you have a 10% chance to lower the Power of the attacker by 5% for 5 seconds.
Half-Orc
Ability Score: +2 Dexterity, +2 Constitution or Strength
Furious Assault: Your Critical Hits do an additional 5% damage.
Swift Charge: You gain a 10% bonus to Runspeed for 3 seconds when you enter combat. This effect can only occur once every 20 seconds.
Elf
Ability Score: +2 Dexterity, +2 Intelligence or Wisdom
Elven Accuracy: Increases your chance to Critically Strike by 1%.
Wild Step: You have a 10% resistance to effects that Slow your movement.
Half-Elf
Ability Score: +2 Constitution, +2 Charisma or Wisdom
Dilettante: Grants +1 to a non-class Ability Score.
Knack for Success: You are just naturally better at many facets of life, gaining +1% Deflect, +1% Critical Severity, and +1% Gold Find.
Drow
Ability Score: +2 Dexterity, +2 Charisma or Wisdom
Faerie Fire: You have 5% chance when attacking a foe to apply Faerie Fire for 4 seconds, reducing its Power and Defense by 6%.
Trance: You recover at campfires twice as quickly.