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Neverwinter Game Guide by gamepressure.com

Neverwinter Game Guide

Table of Contents

Party | Guild, party and friends Neverwinter Guide

Last update: 11 May 2016

Some aspects of the game will be too challenging for attempting them solo and will require well-organized group, or at least any group. Party for dungeon or skirmish can be found by joining queue or you can simply find a group in the city, or form it with your friends or guildmates.

You can invite any player you see by targeting him and pressing "F", then choosing Invite to party, and if you want so invite someone from chat for example use command /invite nick@handle.

If you are group leader right-clicking on your portrait will bring list with options available for party like loot mode or if your party is open for new member by setting one of tree options: Accept Them, Deny Them or Ask Each Time - Party - Guild, party and friends - Neverwinter - Game Guide and Walkthrough

If you are group leader right-clicking on your portrait will bring list with options available for party like loot mode or if your party is open for new member by setting one of tree options: Accept Them, Deny Them or Ask Each Time.

Clicking with right mouse button on other team members you can kick them from party or make them party leader - Party - Guild, party and friends - Neverwinter - Game Guide and Walkthrough

Clicking with right mouse button on other team members you can kick them from party or make them party leader.

Valuable items and loot modes

While in the group you are working with other and everyone earns their right to valuable item. Your party should decide what loot distribution mode suits you needs best and will be fair to all. As party leader you can select Loot mody by right-clicking on your portrait and selecting "Set loot mode".

There are total of four types of loot modes (with Need or Greed being default):

Round Robin - better quality items will be distributed on the basis of the queue, the first item gets the first member of the group, the next player gets a second item, and so on, after the last member will receive an item queue starts from the top again

Free For All - this system is based on the principle of "first come, first served"

Party Leader Decides - leader of the group decides who to give the item

Need or Greed - players choose whether they are interested in the subject and how much. You have three options:

  • Need: if item is an upgrade or you really need it
  • Greed: if you could use the item or you want it just for sell, but if anyone needs you can withdraw
  • Pass: if you simply don't want item at all

When all have chosen, the game rolls between Needs if there were any, if not rolls between Greeds. Item is awarded to highest roll among Needs or if there were none - highest Greed roller.

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