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Memoria Game Guide by gamepressure.com

Memoria Game Guide

Table of Contents

Find the magical power accumulator in the Academy and something that will attract the suspect | Chapter II Memoria Guide

Last update: 11 May 2016

Leave the tap room and go to the right - to Academy. Someone will accost Geron - tell him Bodiak's name and go inside the building.

Go to the right - to the library - Find the magical power accumulator in the Academy and something that will attract the suspect - Chapter II - Memoria - Game Guide and Walkthrough

Go to the right - to the library. Talk with the 'shadow' and give him strange cucumbers and a wine bowl. You will get a fake ruby.

Leave the library and go to the dormitory. Use the Odem Arcanum spell - the magic glow will appear on the fourth chest. You can't go close to the glow by using the shortest way. You need to go there by being not seeing by a student. If you do this in the first try, you will get the ninth achievement, but if you want to gain the eighth achievement, you need to be caught three times.

Go straight, go behind a red curtain, around second bed in the left side and then turn between first and second bed on the right and go to third bed (from the side of the chests) - Find the magical power accumulator in the Academy and something that will attract the suspect - Chapter II - Memoria - Game Guide and Walkthrough

Go straight, go behind a red curtain, around second bed in the left side and then turn between first and second bed on the right and go to third bed (from the side of the chests). Use the repair spell with shards (near third bed). Use Odem Arcanum and click the magic glow. You will get a power accumulator. Here you can take also a strange artifact. If you want to get the achievement, you need to come back the same way.

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