Escape from the guest room | Chapter V
To get out from the prison Sadja needs to get rid of three objects: the dagger, the staff and the mask. You can throw them into the abyss (and for that you will gain the twentieth achievement), or give them to Xerxesa (if you do this, you will gain the twenty-first achievement).
After the conversation with Kasim, Sadja will get into the guestroom. Try to leave the room.
Look at the plant. Touch it and an air spirit appears. Talk with the air spirit and choose options: 'Play with me', 'Let's play hide and seek', 'You hide me from the magicians'. If you choose right answers, you will get the twenty-second achievement.
You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the Deep Silver / Koch Media or Daedalic Entertainment. All logos and images are copyrighted by their respective owners.
Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.