Marvel's Spider-Man: Starting Tips Spider-Man Guide and Walkthrough
Last update: 20 September 2022
This chapter of the Marvel's Spider-Man game guide contains a collection of tips and information that will help you with completing the game.
- Spider senses and dodging
- Enhanced agility
- Crimes
- Problems with finding a collectible
- Difficulty level
- Gadgets
- The length of the game
- Challenges
- Side missions
- The flow of time
- The 9 districts and fast travel
- Contact with the citizens
- Changing your suit
- Healing in combat
- The JJJ Podcast
Spider senses and dodging
While in combat, Peter will sense the incoming threat - in such circumstances a bright glow will appear around his head. Simply push the circle button and Spiderman will make a dodge to avoid damage. When you get a higher level, you will be able to unlock your Perfect Dodge - a moment before the enemy attacks, the glow will become blue. If you dodge the incoming attack in time, your character will regain concentration and perform a special action - shoot the enemy's face with a web.
Enhanced agility
When controlling Peter you can press R2 in order to move faster. In addition, by holding R2 you will be able to use his web and attach it to nearby buildings, thus allowing you to start swinging.
Crimes
If you are thinking about maxing out the game, pay attention to the crimes committed on the streets of the city (they are marked with a red triangle with an exclamation mark) and try to systematically take action in these events. There are so many of them that after completing the plot, tracking them one by one can be very time-consuming. The appearance of any crime is accompanied by a police announcement or other radio message. When you hear about one, it is best to open the map, find the marker and go to the indicated location.
Problems with finding a collectible
If you have a problem finding, e.g. a backpack in the place indicated on the map, move away and mark the item with your own marker. Then the game will show you its exact location within the building. The spider senses work similarly (activated by pressing the right analog stick), and immediately highlight any collectibles in the surrounding area.
Difficulty level
When you start the game, you will be able to choose one of four available levels of difficulty. The default level offers a pretty decent challenge - you should also remember that you can change the difficulty level when you have trouble with something at any point in the game.
Gadgets
Spider-Man's gadgets are extremely useful, especially in base fights. Do not forget to systematically improve them during the playthrough. You will require tokens for your upgrades, they can be obtained from side activities. Gadgets do not always work on all types of opponents, but some of them are very versatile, such as the drones which reduce the health pool of your opponents. The upgrade which allows you to entangle a group of foes with your web is also quite useful.
The length of the game
The main storyline takes about 20 hours. Afterwards, you can continue your playthrough by collecting curios or completing side activities which you have previously left behind.
Challenges
From the perspective of making progress in the game, completing challenges from the test screen makes no sense. The rewards in the form of experience points are too small for you to shift your focus to performing the specific activities required in order to complete these events.
Side missions
The game has a lot of bonus tasks - if you want a break from the main plot you can complete numerous additional missions (marked with a blue indicator), collect Peter's backpacks, raid enemy hideouts, catch pigeons and much more. These activities are marked on the map and you will have no problem finding them. It is worth doing them on a regular basis since they offer experience and tokens that are needed to improve your suit and gadgets.
The flow of time
The game does not give you the option to control the passage of time in any way, and consecutive hours pass as the plot progresses. It is only after the end of the main storyline, that you can change the time of day in research stations.
The 9 districts and fast travel
The area of ??the game has been divided into nine districts and you will find plenty of things to do in all of them. After some time, you will unlock the quick travel feature that will allow you to teleport between police stations, Peter's apartment, the F.E.A.S.T. headquarters, as well as the research stations. You must simply open the map, select your destination point and wait for Spider-Man to arrive.
Contact with the citizens
After descending to the street level, Spider-Man can interact with the citizens of New York by pushing the square button. Occasionally, you can also talk to some of them (some may mention the base of various thugs in their area or other interesting places) or give them a high five.
Changing your suit
In the game, you will find over 25 Spider-Man suits, with various special powers. You can also modify your suits by improving, e.g. the power of your blows with the help of upgrades collected during the game. Thanks to this, you will be able to create a character that fits your individual playstyle.
Healing in combat
Pressing the bottom arrow on the controller will allow you to restore your missing health. The amount of restored HP will be drawn from the focus bar that you fill by fighting, performing special moves and swinging on the web.
The JJJ Podcast
Throughout the game, the chief of the Daily Bugle will comment on Spider- Man's actions, accusing him of collaborating with the villains. Various recordings will be played between missions, they are mostly humorous in character - if they begin to irritate you, you can turn them off in the game options, in the sound tab.