Howling Abyss | Types of maps League of Legends Guide
Last update: 03 February 2017
Tower | Nexus | Inhibitor | Relic |
This is the popular ARAM mode (All Random All Mid). The map was probably built for players who would creat games, where everyone had a random champion and had to play on the Mid on the standard Summoner's Rift. Since the release of Howling Abyss, players no longer have to wangle like that. The developer met these needs by creating a map with just one lane and randomly assigned champions. Players start at level 3 and already have much gold. Next shopping can be done only after death, so the items should be wisely chosen right at the start. Unlike on Summoner's Rift, the starting platform does not heal players, so do retreating there will do you no good. Instead, you can use one of the healing relics placed along the lane. Each part of the map is guarded by two Towers and an Inhibitor, and Nexus is protected by two additional Turrets. After the enemy Inhibitor is down, each minions wave will include two Super Minions, who can cause a lot of trouble. Since all players are focused at one spot, the gameplay is even more dynamic, as its focused on team fight rather than farming. The game ends when a Nexus is down or one of the teams surrenders.