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Jagged Alliance: Back in Action Game Guide by gamepressure.com

Jagged Alliance: Back in Action Game Guide

Table of Contents

Remaining locations - p. 8 Jagged Alliance: BiA Guide

Last update: 11 May 2016

Estoni

Required equipment: mine disarming kit, C4 with a clock - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

Required equipment: mine disarming kit, C4 with a clock

It's a good idea to approach this region from the east where we won't find enemies. Our first target is a building on the north. We won't find a big resistance there, but take into consideration that there is a plenty of mines in this location. Taking proper positions on the parking (screen) start firing at enemies being on the dump. If no one is in our range, move to the railing and blow it up in the suitable place. It lets us go inside without stamping on mines.

After defeating enemies (use covers - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

After defeating enemies (use covers!), we move south. Be careful about mines there is lot of them. Besides that, we shouldn't bother with anything as there is little of enemies. We can do in them calmly without any direct encounter. Then go to the swamps (through the bridge) and kill two last enemies. Now the location is ours.

After the battle, its worth to visit the local merchant, he has a great sniper rifle - M24 SWS (1) - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

After the battle, it's worth to visit the local merchant, he has a great sniper rifle - M24 SWS (1). It's ineffective in the open combat but the huge range makes him an excellent alternative weapon for Thor or any other shooter we want to change into a sniper.

Dumped Containers

First of all, we shouldnt approach this location near the road, because well meet single patrols there - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

First of all, we shouldn't approach this location near the road, because we'll meet single patrols there. Usually they are harmless, but they spot us quickly when we enter the region what may cause unnecessary loses. After eliminating those units, take care about the group in the middle of location. Lie and shoot them down as ducks (remember to check if enemies are in range).

Crushed Truck

Its an another location which seizing shouldnt be problematic - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

It's an another location which seizing shouldn't be problematic. We can send here a backup squad, only to make our main squad take over some bigger location. Truth to say, it's enough to make all our soldiers lie (preferably with machine guns) and start firing. Enemies won't even reach us.

After killing them, go to the truck for Dr Wills Medical Supplies (1) - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

After killing them, go to the truck for Dr Wills Medical Supplies (1). Now, leave the place.

Stakeout Post

Conquering Stakeout Post similarly to conquering other, lonely posts in the game (like Road Blocks) doesnt require too much of finesse - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

Conquering Stakeout Post similarly to conquering other, lonely posts in the game (like Road Blocks) doesn't require too much of finesse. Attack from the south, placing the team in a row by the road. We can use street lamp or barrier as a cover. In such way we eliminate most of enemies.

Due to many trees, killing remaining 1-2 enemies requires moving closer, but not close enough to receive any blows - Remaining locations - p. 8 - Remaining locations - Jagged Alliance: Back in Action - Game Guide and Walkthrough

Due to many trees, killing remaining 1-2 enemies requires moving closer, but not close enough to receive any blows. After encounter search all chests.

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