Hellblade 2: Can you repeat chapters? Hellblade 2 Senuas Saga guide, walkthrough
The narrative nature of Hellblade 2 means that some players may want to revisit certain stages of the game. On this page of the guide, we will tell you how to experience selected parts of the story again.
Last update: 27 May 2024
Senua's Saga Hellblade II is a narrative-driven title, with a story divided into 6 chapters. Multiple collectibles in each of the chapters and the option to experience the story again with a different narrator may be an incentive to repeat some of the favorite segments. On this page, we show whether it is possible and how to do it.
How to replay a selected chapter?
After the first completed playthrough of the game, an option "Chapters" will appear in the main menu. After selecting it, you'll be taken to a menu from which you can choose the fragment of Senua's story that you want to repeat. The game will then load the segment, and you're free to play through it and experience it again.
It should be mentioned here that you don't have to start each chapter from the beginning. Each of the six chapters has been divided into smaller checkpoints that you can use as your starting point. This option will be particularly useful in the case of longer chapters.
Collectible hunters will also appreciate the fact that the game keeps track of secrets found in specific chapters. You can find it in the bottom right corner of the Chapter fragment menu.
Finally, we should mention that after unlocking the alternative narrators (this is done by completing the game and finding all Lorestangirs) you can experience new voiceovers only in certain chosen fragments of the story. The preferred narrator is a choice usually made at the start of a new playthrough, but you can activate them only for specific chapters. For this purpose, go to "Settings" and then choose "Sound" tab. The "Narrator" option will be available as one of the first from the top. Adjust the option to choose a different narrator, and after the choice, you'll hear him telling the story in the given fragment of the game.