Chapters: Prologue - Hassan's Shop | Heavy Rain achievements Heavy Rain guide, walkthrough
Last update: 21 June 2019
On this page of the trophy guide to Heavy Rain you will find a description of all trophies that can be unlocked during the early chapters of the game - since the Prologue to the Hassan's Shop chapter.
- Happy Birthday
- Interactive Drama
- Good Father
- White Knight
- Private Eye
- FBI Investigator
- Good Friends
- Got To Remember!
- Negotiator
Happy Birthday
Chapter: Prologue Description: Walk down after taking shower and putting some clothes on. Select working and go to the working room. Sit and draw according to the advices by picking the tools on the left side. The game will inform you what you should do. | |
Once the family is back, your wife will ask you to set the table. Pick the plates from the drawer on which presents are lying. Then place the plates on the table (you must perform slow moves and be careful, don't break any plate!). | |
Then go to the garden and play with the kids. Make a helicopter with Jason, run with Shaun on your back. Finally participate in a sword fight with Jason (it doesn't matter whether you win or lose). |
Interactive Drama
Chapter: Prologue Description: You will receive this trophy automatically after completing the Prologue chapter. |
Good Father
Chapter: Father and Son Description: Once you reach the home, go to the kitchen and check the table while Shaun is watching TV. | |
Select activities to do with Shaun according to the plan in the kitchen. On one of the walls there is a clock - check it to correctly match hours to chores. First ask him if he wants a snack and then bring him a snack from the kitchen. | |
When 6 passes on the clock, tell Shaun to do his homework. Sit with him and wait until he is done. | |
You will learn that he has a cold. Go upstairs, to the bathroom. Take a pill and give it to the kid. | |
Wait till 7 and prepare dinner. You will find pizza and another meal in the kitchen. Select the latter and heat it up in the microwave. Wait for Shaun to eat it (it will take him some time). | |
Once it's 20, force Shaun to go sleeping. Once he walks up to wash himself, you can enter the room behind the kitchen again and take the teddybear for him. Go up, wait until he goes to the bed, give him the bear and take care of him. |
White Knight
Chapter: Sleazy Place Description: Once you leave Lauren's apartment after the first conversation you will have an asthma attack. An insistent client will walk inside her house while you will inhale. Follow him. | |
You will have to fight him in a series of QTE. You can make few mistakes, but don't overdo it. Force the thug to escape. If you have trouble with this trophy, reduce the difficulty level. This will make the QTE sequence easier. |
Private Eye
Chapter: Sleazy Place Description: Lead the conversation with Lauren in such way that she will start talking about her son. Select following options: Compassion, Convince, Trick - In that order.. This will convince her to talk. Don't select the "buy" option, this will anger her and make it impossible for you to get the trophy. |
FBI Investigator
Chapter: Crime Scene Description: Find and examine all the important trails on the crime scene. First use ARI glasses near the tent (closer to the rails) and in the bushes - you will find some orchid pollen. | |
Then enter the tent and thoroughly examine the corpse (with the left analog stick you can look at different body parts). | |
Examine the slope in the place where the fence ends (you should find some blood trails). Get on it. | |
Here you will find more blood and tire tracks at the road. When Norman will say that it seems that it's all and he can go back - listen to him. |
Good Friends
Chapter: Park Description: You must make sure that Shaun is having fun. You can choose from swing, balance beam, carousel and boomerang that is in Shaun's backpack. Select two activities and complete them correctly. If you fail some of them, then select different ones or repeat the chapter. | |
Buy him candies in the meantime. It doesn't matter that he doesn't want them now - it's the act that matters. |
Got To Remember!
Chapter: Welcome, Norman! Description: Correctly answer to questions related to circumstances of Shaun's kidnapping. Shaun had beige jacket, Green pants, and you entered the park at 2:15 PM. |
Negotiator
Chapter: Hassan's Shop Description: When the thug will attack Hassan's shop, move in such way that he won't detect you. | |
Now you must speak with him and convince him to leave. Select the following behavior options: Nice, Help, Calm, Reason, and Name. |