Next
Basics
Controls
Prev
Hatred Guide
1 � Information about the current, main quest.
2 � A list and all the information about unlocked side quests. Side quests are at first hidden, and are revealed after the player gets close to the place in which they are done.
3 � A radar-like minimap, showing the current situation in the world in the closest vicinity of the player. It displays icons leading to both main and side quests, as well as enemies and pieces of equipment dropped on the ground.
4 � The currently equipped weapons. Numbers next to specific weapons stand for the amount of ammo (actually loaded / total amount), while the "dots" next to grenades stand for their amount.
5 � The health bar of the main character. When it is depleted, the character dies. The bar can be divided into two types - the red one, representing the health itself, and the gray one, representing the bulletproof vest.
This section contains the information about the user interface. Interestingly enough, only a portion of the interface is always visible, the rest can be checked by pressing the appropriate button. As usual in titles such as Hatred, elements of the interface are scattered around the edges of the screen, leaving the center part perfectly clear, so that the player has no problem understanding the situation around the character.
You can see the information about the current, main quest located almost in the middle of the screen [1 ]. On the left side of the screen [2 ] there's a list and the information about all unlocked side quests. Just below the mentioned list [3 ] there's a radar-like minimap, showing the current situation in the world in the closest vicinity of the player. Along the bottom edge of the screen [4 ] you will find all your currently equipped weapons, and just below that [5 ] there's a health bar, connected with a bar representing the status of the bulletproof vest that the character is wearing.
Next
Basics
Controls
Prev
Hatred Guide