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South Park: The Stick of Truth
RPG
March 4, 2014
A cRPG game based on the popular adult animated TV series South Park. South Park: The Stick of Truth was co-developed by Obsidian Entertainment and the creators of the original animated series – Matt Stone and Trey Parker. The player assumes the role of a kid who, together with his parents, just moved in to the titular town and tries to win his peers’ sympathy. Shared LARP (Live Action Role Playing), in which Cartman and his friends take part, gives the hero a chance to prove himself. The plot of South Park: The Stick of Truth is filled to capacity with absurd humor and references to popular culture. The creators applied elements of classic cRPG mechanics, like character classes, turn-based combat, gaining experience, and reaching higher levels. The production features cartoon-like graphics.

XCOM: Enemy Unknown
Strategy
October 9, 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.

Might & Magic: Clash of Heroes
Strategy
April 13, 2011
A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies. The game focuses strongly on creating and managing your team, consisting of e.g. knights, elves, wizards, necromancers, or tamed demons. It allows you to use various strategies and your troops' special abilities in battle. The single player mode is complemented by an online and a local multiplayer mode, in which your team competes against other players' teams.

Child of Light
RPG
April 29, 2014
Child of Light is a 2D RPG that combines the elements of modern platformers and Japanese role-playing games. It was developed by Ubisoft Montreal, a subsidiary of Ubisoft which also collaborated in the development of Far Cry and Assassin Creed games. Child of Light tells the story of Aurora, a young girl who has to save the kingdom of Lemuria. When playing, we influence Aurora's development and witness her rough journey to adulthood. The game is presented in a perspective typical for platform games, and the turn-based combat system is inspired by the jRPG genre. During her adventures, Aurora explores a vast, living world, where she encounters friendly fairies, gnomes, and sneaky monsters. Child of Light offers single player and multiplayer modes. In the latter, the second player takes on the role of a friendly firefly.

Divinity: Dragon Commander
Strategy
cancelled
Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.

Omerta: City of Gangsters
Strategy
February 1, 2013
Strategy game with simulation and tactical elements, produced by Bulgarian studio Haemimont Games (Tzar: Burden of the Crown, Celtic Kings: Rage of War, Tropico 4 and others). The action of Omerta: City of Gangsters was set in the 1920s. Player takes the role of a young immigrant who arrives to Atlantic City with the intention of subjugating the city. The game is about developing criminal empire, including gang management, gaining new territories and expanding your influence. In the strategic aspect the game is played in real time.

History: Legends of War - Patton
Strategy
December 18, 2012
A turn-based strategy set in the realities of World War II with elements of cRPG. Players have the opportunity to command units of General Patton's 3rd Army and take part in military operations in France, Belgium and Germany. Developers from Slitherine studio have made sure that History: Legends of War - Patton combines entertainment with elements of historical education.

XCOM: Enemy Within
Strategy
November 12, 2013
First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves. The add-on introduces a new soldier class as well – Mec Trooper - along with a special building to “produce” him, two types of aliens (Seeker and Mechtoid) and a new human organization, EXALT, trying to use alien technology to conquer the world. There are also new types of weapons, skills, and maps for multiplayer matches.

Pier Solar and the Great Architects
RPG
cancelled
Remastered version of the jRPG by WaterMelon studio, which was originally released in 2010 on SEGA Genesis console. The game is set in fantasy reality and players play as a young botanist named Hoston who, in search of a cure for his father's mysterious disease, sets out to find a rare herb which is necessary to prepare the antidote. Along with his two best friends, Alina and Edessot, he becomes entangled in an unexpected whirlwind of events involving mysterious beings calling themselves the Great Architects.

The Bluecoats: North vs South
Strategy
September 13, 2016
Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".

Greed Corp
Strategy
February 24, 2010
Greed Corp is a turn-based strategy maintained in the atmosphere of science fiction, created by the development team of the W!Games studio. The action of the game was set in a fictional world of the future, in which four corporations are struggling for very limited resources of raw materials. The advantage of the title is, among other things, the multiplayer mode allowing up to four players to have fun together.

Sid Meier's Civilization Revolution
Strategy
June 13, 2008
Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays. Similar to the previous installments, Revolution is a turn-based strategy game requiring the player to develop a civilization they have chosen - the process lasts for entire in-game millennia. Each of the sixteen playable nations was assigned to a famous leader, such as Napoleon or Cleopatra. The player not only has to explore and expand their civilization, but also ensure its constant development (cities, technologies, creating trade routes, establishing diplomatic relations, controlling both internal policy and military actions). One is capable of achieving victory here in several different ways, such as military conquest, going beyond earth, economic or cultural domination for instance. Apart from a single player experience, the game offers an opportunity to compete against other players. The version for home consoles comes with colorful, three-dimensional visuals.

Risk: Urban Assault
Strategy
August 2, 2016
A turn-based strategy game which expands the concept of the popular board game. The title was developed by Zoë Mode (the creators of the first installment, titled simply Risk) as a contract for Ubisoft. Risk: Urban Assault takes place in a post-apocalyptic world of future in which five metropolises are fighting for control over the remains of natural resources: New York, London, Paris, Hamburg and Shanghai. Each of them has different approach to war and various weaknesses and advantages. The gameplay is divided into turns and the player is tasked with creating various industrial and defensive structures, maintaining economy of his city and conducting diplomatic actions. Commanders with various unique special abilities have strong influence on the outcome of a match. The winner is the nation which manages to dominate the opponents and take over the world. Risk: Urban Assault features three-dimensional graphics with many animations.

Stranger of Sword City
RPG
June 5, 2014
Stranger of Sword City is a dark fantasy, first-person jRPG dungeon crawler developed by Experience. The game is also known as Stranger in Alda and Stranger of the Village of the Sword. We play as the titular stranger, whose plane crashes after an encounter with a mysterious portal. Being the only survivor of the crash, we end up in the legendary sword city Escario. Our only goal is to find our way back home. The problem is that the citizens of Escario claim that our protagonist is the chosen one who will save them from the forces of darkness. In terms of mechanics, Stranger of the Sword City is a typical jRPG. We explore the world, complete various quests, and fight with various enemies and bosses in turn-based battles. The latter ones can come back to life, and the only way of defeating them is to destroy a mysterious crystal.

Meikyuu Cross Blood
RPG
November 10, 2011
A traditional Japanese RPG game from the dungeon-crawler sub-genre with action in Tokyo's disaster-stricken action. Players play the role of a member of an elite unit with special skills of people whose task is to eliminate the monsters lurking in the streets of the metropolis.

Rainbow Moon
RPG
cancelled
A fantasy turn-based jRPG developed by Hong Kong studio SideQuest Studios. The protagonist is a young man, who, during a fight with his arch-enemy, is transported via a special portal to Rainbow Moon, which is being terrorized by monsters. His task is to gain the trust of the world's inhabitants, save Rainbow Moon, and return home. In terms of mechanics, the game is based on classic jRPG productions. The game features an isometric point of view, and turn-based combat takes place on separate arenas divided into fields. Apart from the main story campaign, there are also many side quests to complete and dungeons to explore. Additional features include a multitude of weapons, a wide range of spells, and equipment you can mod with the items you find.