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Crusader Kings III
Strategy
September 1, 2020
The third part of a series of strategy games developed by Paradox Interactive. In Crusader Kings III we are at the forefront of a medieval dynasty, which we control over the next generations, gradually increasing its influence. The title allows you to play both alone and in multiplayer mode.
Hearts of Iron IV: Götterdämmerung
Strategy
November 14, 2024
The tenth large expansion for the World War 2 strategy from Paradox Interactive. Hearts of Iron IV: Gotterdammerung allows us to change the course of history by creating new political and military alliances involving Germany, Austria, Hungary, and Belgium.
Hearts of Iron IV
Strategy
June 6, 2016
The fourth major installment in a series of larg-scale strategy games, which originated in 2002 as a spin-off to the popular Europa Universalis series. Both franchises are consistently developed by Paradox Interactive. The game lets you take the lead of a country from the World War II period and beyond, specifically the years 1936-1948. Your responsibilities involve taking care of international relations and building alliances, but also developing the army, choosing the right strategy, and conducting the military operations. As it was in the previous editions of the series, the game combines faithfully recreated historical events (including authentic leaders, as well as military forces and technologies used by particular countries, along with the possibility of putting the history on a different course. As compared with the previous games, micromanagement was slightly reduced, and the focus shifted to larg-scale strategy. Other additions include the day and night cycle and changing seasons, as well as an option of grouping provinces into regions to facilitate management.
Total War: Rome II
Strategy
September 3, 2013
A grand-scale strategy game developed by British studio Creative Assembly. Total War: Rome II lets players become leaders of the nations of antiquity from the Roman Empire period and struggle for dominance over new territories. Like the past Total War games (e.g. Total War: Shogun 2 and Empire: Total War) gameplay combines turn-based and real-time activities. Your task is to manage you provinces and command armies. The game’s highlight are the spectacular battles of armies fielding thousands of units. The developers of Total War: Rome II carefully kept to historical truth when it comes to battle formations, weaponry, and tactics. High-quality graphics was achieved thanks to a modified version of the Warscape Engine.
Sid Meier's Civilization VI
Strategy
October 21, 2016
The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.
Empire: Total War
Strategy
March 3, 2009
The fifth installment in the popular strategy game series created by Creative Assembly in 2000. This new game is set in the 18th century, focusing on key events of the period, such as the American Civil War, the Industrial Revolution, and the rivalry over the Eastern trade routes. Although the core concept of the gameplay remains the same, the mechanics went through some major alterations, mainly due to the introduction of sea warfare. The game lets you command entire fleets as well as individual ships. Moreover, external factors, e.g. weather conditions, can affect sea battles. Additionally, the game offers improved advisers, as well as new options of trade, diplomacy, and espionage. Due to the widespread use of firearms in the period, new combat tactics have to be used. However, the key elements of the series, the turn-based strategic layer and large-scale battles, remained unchanged.
Company of Heroes
Strategy
September 11, 2006
A real-time strategy set during the World War II. The game was developed by the Canadian studio, Relic Entertainment, famous for the Homeworld series and Warhammer 40.000: Dawn of War. The game focuses on the American armies struggling against the enemy in Western Europe. It begins with the D-Day, the legendary allied landing in Normandy. The single-player campaign is very cinematic. When it comes to the multiplayer, it can support up to eight players. Each of them has to pick a side - either the Allies, or the Axis. The game stands out thanks to the Essence Engine and the popular Havok technology accompanying it. Thus the game world makes a great impression - the environments are destructible to a large degree and the team the player commands can boast great AI - its members take advantage of their surroundings and respond very quickly to enemy actions.
Command & Conquer: Red Alert
Strategy
November 9, 1996
The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority. After we declare our allegiance we can either assault the West under the red banner or fight in the ranks of the Allies and try to withstand the Soviet onslaught. This decision will have huge impact on our gameplay experience, as both factions have completely unique types of units and armaments, which also results in slightly different playstyles and strategies. The arsenal of doomsday devices which we have at our disposal has also been made much more realistic in comparison to the production’s archetype; however, there is no shortage of various weapon prototypes, such as the Tesla coil which electrocutes nearby enemies. Each of the campaigns consists of fourteen diversified missions, while those looking for an even greater challenge can try their strength in the multiplayer mode.
Total War: Warhammer
Strategy
May 24, 2016
Next installment in the epic strategy game series, introduced by Creative Assembly in 2000. After a series of titles set in different historical periods, the developers decided to take players into one of the most famous fantasy universes, created by the Games Workshop company. In the dark universe of Warhammer, different races constantly fight for power and world domination, unaware of the fact that the real threat comes from a mighty force from the north. The game lets become the leader of one of several races, including humans, orcs, goblins, dwarves, vampires, and others. Disregarding the fantasy elements, the gameplay does not differ significantly from the previous games in the series, with epic real-time battles lying at its core. Between the battles the gameplay switches to a turn-based mode, where on a world map you develop your country, its economy, and establish diplomatic relations with other nations.
Total War: Three Kingdoms
Strategy
May 23, 2019
The twelfth main entry in the Total War series of strategy games. For the first time in history, it takes the players to the ancient China, to the times when the country was split into three rival kingdoms. The title combines traits of classic RTS and turn-based strategy game.
Company of Heroes 2
Strategy
June 25, 2013
Second part of the highly successful military real-time strategy. Title was developed by Relic Entertainment and released by the SEGA company. Action of Company of Heroes 2 is once again set in the time of World War II. This time, however, players have the opportunity to take part in the events that took place on the Eastern Front. The main single player campaign focuses on commanding the Red Army, while in multiplayer, forces of the Third Reich are also available. Mechanics are based on solutions known from Company of Heroes, but the developers also decided to add new features, including a completely redesigned cover system and atmospheric conditions that affect units' mobility. Game was built on a new graphics engine Essence 3.0, which resulted in impressive visuals.
Men of War: Assault Squad 2
Strategy
May 15, 2014
An official sequel to a standalone expansion to the popular Men of War series, launched in 2007 by Best Way studio – previously known for such titles as Faces of War or Soldiers: Heroes of World War II. The game lets you pick one of five available nations that were taking part in World War II and lead them to battle on the front lines of Europe, North Africa, and Far East. Players can take part in various scenarios that require employing different tactics, from covert sniping missions, to tank battles. Some of them are redesigned missions from the previous installment in the series. The game is powered by a modified version of the predecessor’s engine, achieving much better visual quality. The authors also improved AI of computer opponents and provided an extensive multiplayer that allows for competition of two teams of four players.
Total War: Medieval II - Kingdoms
Strategy
August 28, 2007
An official expansion pack for Medieval II: Total War, another installment in a series of popular strategy games developed by Creative Assembly - the base game was released at the end of 2006. Kingdoms introduces mainly four new campaigns. The player is given an opportunity to take part in Hernan Cortez's conquests, Teutonic Order's fight against the pagan peoples of Northeastern Europe, crusades in the Holy Land and military conflicts during the rule of Henry III. Apart from twenty new missions, the expansion brings thirteen completely new factions with their own technology trees and having over a hundred different units and 50 buildings in total. Also, different new key figures appeared in the expansion, such as Saladin or Richard the Lionheart. All of this is complemented by fifteen new maps for the multiplayer mode, in which up to eight players can meet.
Forgotten but Unbroken
Strategy
November 18, 2024
A tactial turn-based strategy set during World War II and inspired by the XCOM series. We join a secret military operation, carrying out missions, developing soldiers, meeting war heroes, helping the resistance and dealing with the elite soldiers of the Third Reich.
Europa Universalis IV
Strategy
August 13, 2013
The fourth installment in a highly popular strategic game franchise - Europa Universalis. The title was developed by Paradox Development Studio. In accordance with the tradition of the series, Europa Universalis IV lets you command and develop a chosen nation over the course of several centuries. This time the historical framework spans from 11 November 1444 to 2 January 1821. The gameplay is based on classic solutions of the 4X genre (explore, expand, exploit, and exterminate). The player has to manage his provinces, develop new technologies, command armies, and conduct diplomacy. Apart from AI enemies the game offers online multiplayer for up to 32 people.
Company of Heroes: Tales of Valor
Strategy
April 7, 2009
The second standalone expansion to the popular war RTS from Relic Entertainment, released in Poland under the name Kompania Braci. Along with the expansion we get three more campaigns set in key moments of World War II: Causeway, Battle of Falaise and Ace of Tigers. The most noteworthy campaign is the one in which we take control over a single German tank with its four-man crew and a group of infantry covering it. Each of the tankers has a slightly different role, and the gameplay is a bit like a hybrid of strategy and RPG.