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Re-Loaded
Action
September 11, 2012
A brutal top-down shooter, a continuation of the Loaded game released on PlayStation and Sega Saturn. In the game we play the role of bloodthirsty antiheroes, who are sent to defeat the crazy C.H.E.B.A. - a villain whose brain was transplanted into the body of a hermit-artist. The gameplay boils down to wandering through completely twisted worlds and brutal elimination of hostile enemies using a large arsenal of deadly weapons.
Crimsonland
Action
August 19, 2014
Extremely simple, dexterity two-dimensional shooter. Players take on the role of a futuristic soldier and in closed arenas they fight waves of aliens and mutants. During the game we can use 30 types of weapons and several dozen abilities modifying the game. The title supports the local co-op mode for up to four people.
Mercenary Kings
Action
February 6, 2018
Two-dimensional scrolling shooter maintained in the style of old productions available at vending machines. We play the role of the most experienced mercenary on Earth, the King, and set off on a mission to avenge the murdered companions. We jump on platforms, eliminate opponents coming from both sides of the screen and improve our arsenal thanks to an extensive crafting system.
Wanted Corp
Action
November 17, 2016
Wanted Corp is an action arcade game produced by Zoo Games studio. The creators were inspired by classic shootings. The heroes of the game are a couple of intergalactic prize hunters - Neal H. MadDogg and Irina Zimoy, who specialize in extermination and catching criminals from different corners of the universe. The game offers several fun modes, including 4 solo campaigns and cooperative multiplayer.
Project Root
Action
April 28, 2015
A classic top-down shooter, referring to the legends of the Desert Strike series genre. In the game we play the members of the rebel organisation Arcturus, who are trying to put an end to the world dominance of the powerful energy corporation Prometheus. The gameplay allows full freedom of movement and unlimited exploration of maps and comes down to the elimination of hostile enemies (in the air and on the ground) and the fight against demanding bosses.
Tachyon Project
Action
January 19, 2017
A twin-stick shooter, Tachyon Project is a title developed by Eclipse Games, established by the developers credited for Pure, Split/Second, Imperial Glory, Wanted: Weapons of Fate, or Terminator 4: Salvation. The players assume the role of a computer program named Ada, used to hack into the most heavily guarded servers in the world. For reasons unknown, Ada had been kicked from the test server, and forced to wander about the depths of internet. Our objective is to discover what has happened to Ada’s creators, and attempt to return to the home server. When it comes to mechanics, the game is a two-dimensional shooter controlled using two analog sticks. The player will be facing numerous opponents, including bosses. Our ship can be upgraded through numerous modifications and perks that build multiple power-up configurations, applied for different encounters. Aside from the story campaign, the developers introduced a cooperation mode for up to four players. The graphics of Tachyon Project are rather simple, but colorful light effects create eye-pleasant visuals.
Geometry Wars 3: Dimensions Evolved
Arcade
July 7, 2015
Arcade shooter rooted in retro style - both in terms of appearance and gameplay mechanics. Game was created by Lucid Games studio, which was brought to life by former members of the Bizzare Creations team, the authors of the first two installments of the series. The production is distinguished by the fact that clashes with opponents - maintained in a dynamic, very arcade style known to fans of the series - take place on the surface of three-dimensional solids, and as a result they are characterized by a large unpredictability.
Soldner-X 2: Final Prototype
Action
March 17, 2015
Soldner-X 2: The Final Prototype is a side-scroll shooter in which the player's task is to repel an alien invasion. As a pilot of a ship belonging to an elite ship, he confronts hordes of enemies using modern technology and bonuses, which he encounters on subsequent boards.
Vostok Inc.
Action
June 26, 2017
Developed by Nosebleed Interactive, a space shooter enriched with elements of so-called clickers. Vostok Inc. is set in the distant future and the player assumes the role of a newly chosen chairperson of the titular company. The protagonist's goal is to gather a gigantic fortune through the completion of assigned tasks. The gameplay formula was based on two pillars. When exploring space, the player travels among 40 planets, encountering different threats, such as hostile vessels or powerful bosses. In combat, the player makes use of large array of weaponry developed over time in a complex crafting system. The other, strategic layer of the experience involves landing on the encountered planets in order to colonize them and acquire valuable resources. As the company develops, the player recruits new specialists. In the free time, one can play one of 13 old-school mini-games inspired by hits released a few decades earlier.
Time Recoil
Action
January 31, 2018
A top-down shooter developed by Finnish studio 10tons. The title features time control mechanics. The story presented in Time Recoil starts in 1987, where the main protagonist lands due to a time paradox. During the game she must complete a series of missions in the past. This will enable her to change the timeline, save no-longer living allies, obtain lost documents and eliminate important persons before they become a threat. The final objective is to kill Mr. Time who controls a time-based weapon of mass destruction. The female protagonist can move and aim in all directions. When an enemy is killed, the time slows down. The longer the killing chain, the longer this “bullet time” is active. This mechanics introduce a more puzzle approach to shootouts – the player is trying to combine kills in order to finish their actions before the enemies understand what is going on.
Luftrausers
Arcade
March 18, 2014
Arcade shooter in an old-fashioned style, characterized by a very simple, two-dimensional graphic design in the style of eight-bit classics. The player takes on the role of the pilot of the title plane, able to perform heavenly stunts and at the same time eliminate approaching enemies with various weapons.
Ultratron
Arcade
May 12, 2015
A classic two-dimensional shoot 'em up game. We play the role of a bionic robot fighting aliens who have destroyed the human race. The creators have prepared more than 40 levels filled with dozens of enemies, during which we will gain numerous character upgrades and new weapons.
NeuroVoider
Action
March 14, 2018
A top-down roguelike twin-stick shooter, created by independent developer Flying Oak Games. NeuroVoider lets you play as one of the four people who survived the annihilation of mankind at the hands of an army of robots. Gameplay is about making your way through 2D game levels and shooting all enemies on sight. You fight against numerous robotic soldiers – who, incidentally, are procedurally generated – but from time to time you also stand against powerful bosses. The classic shooter gameplay is further enriched by RPG elements – you can use the parts of destroyed robots to craft useful upgrades and use them to improve your character between the levels. The main game mode in NeuroVoider is the local split-screen co-op for up to four players, but if you want, you can also play alone. As for the audiovisuals, the game features retro pixel art graphics and electronic soundtrack.
We Are Doomed
Action
February 9, 2016
An old school shooter based on arcade classics from the Canadian team Vertex Op. We Are Doomed doesn’t have any plot, and we control a small group of polygons trying to break through a group of enemy polygons. Our main weapon is a powerful laser cannon, which can be charged to shoot more powerful attack, but at the price of deactivating it for a few seconds. There are two main game modes. Waves Mode requires us to survive thirty waves of enemies, each with varying offensive power, units and tactics. A second option is Endless, where we face an infinite number of waves and try to survive for as long as possible.