experimental/artistic PlayStation Vita Games
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Undertale
RPG
August 15, 2017
An old-school RPG from the independent developer Toby Fox, referencing the Earthbound series. Undertale's story takes place in a world that was witness to a lengthy, cruel war between humans and monsters after a long period of coexistence between both races. It ended with humans driving the monsters underground. Many years later, somewhere in the vicinity of the now-legendary mount Ebott, a little girl looking for shelter from the rain finds a cave and in it a mysterious hole, through which she falls. We play as this girl and explore the underground world, facing various monsters and interacting with various characters. The game’s most characteristic feature is the innovative battle system – we can engage in direct combat in the form of arcade minigames or avoid more difficult fights through talking and complimenting.
Dragon's Crown
RPG
July 25, 2013
A 2D RPG developed by Japanese studio Vanillaware. The game combines elements of such genres as classic beat’em up games, platformers and fantasy RPGs. In Dragon’s Crown the player becomes a hero looking for gold and glory. Together with his companions, the protagonist is trying to obtain the eponymous treasure hidden deep in an underground labyrinth. In order to reach their objective, the heroes must pass through forgotten ruins and face monsters inhabiting them. The protagonist can belong to one of six character classes with various abilities. During the game the player can move only in two directions and the gameplay is fast and intensive. Many various opponents will try to stop the player, to defeat each of them different battle strategies must be employed. The greatest challenge are the boss battles, usually consisting of several phases. The game focuses mostly on a cooperation mode for up to four players.
Back to Bed
Puzzle
August 25, 2015
Original puzzle game developed by an independent studio Bedtime Gaming as a continuation of a student project from 2011. The action takes place in the surreal world of dreams, and its protagonist is a man named Bob, who suffers from narcolepsy. Players take on the role of a small creature, symbolizing the subconscious part of the hero responsible for his self-preservation instinct, and their task is to influence the actions of the sleepwalking Bob so that he can safely return to his bed.
Odin Sphere: Leifdrasir
RPG
January 14, 2016
A remastered version of the Japanese 2D action RPG - Odin Sphere - which was released in 2007 on the PlayStation 2 console. The story of the game takes place in a fantasy reality loosely based on the Richard Wagner's famous epic opera Der Ring des Nibelungen and focuses on the stories of five, seemingly unrelated characters. The player gets to know each of them better as he progress in the game and their histories intertwine with each other, creating a single, epic tale. Similarly as the original game, Odin Sphere: Leifdrasir focuses mostly on combat, and the token jRPG elements such as exploration and dialogues are kept to a minimum. In contrast to the original 2007 game, the remastered edition offers improved graphics, slightly upgraded gameplay and new enemies and bosses. Fans of the original game can play using old rules in the special Classic mode.
The Unfinished Swan
Adventure
October 28, 2014
This is an adventure game in which we race a mysterious white swan, hiding in a strange and full of surprises fanatastic kingdom. Players discover the world around them by spraying black paint around them. It covers the snow-white scenery and in this way emphasizes its shapes and details.
Thomas Was Alone
Arcade
April 23, 2013
Minimalistic 2D platformer showing the fate of a group of rectangles being the first representatives of artificial intelligence possessing feelings. We use the characteristic features of individual characters while learning about their personalities, problems and reflections.
Entwined
Arcade
July 22, 2014
An abstract arcade game in which players control two lovers' souls at the same time, taking the shape of a fish and a bird. During the game we help them in their footsteps through the air corridors, which create subsequent levels. The characters are controlled by means of analogue knobs.
Neverending Nightmares
Adventure
May 4, 2016
Original independent adventure game, maintained in the convention of psychological horror. Infinitap Games team is responsible for its creation and the story was inspired by real life experiences of the studio boss and his fight with severe depression. In the game, we play as Thomas, who can't break out of a nightmare dream and, trapped in his mind, moves from nightmare to nightmare, facing his fears and the monsters lurking around him.
Type:Rider
Arcade
July 12, 2016
An unconventional 2D platformer, resulting from the cooperation between Ex Nihilo development studio and Arte TV station. The heroes of the game are a pair of dots that travels through 10 historical epochs of typography development and techniques of handwriting distribution. The advantage of the game is an attractive audiovisual setting and educational elements.
Three Fourths Home
Adventure
December 9, 2015
An unusual narrative/adventure game developed by [bracket] games and Digerati Distribution. Three Fourths Home tells the story of a young woman named Kelly who is currently on her way to her family home in Nebraska after a years’ absence. We accompany the woman during conversations with her parents and her younger brother, learning more about the complicated relationship she has with them. The game cannot be easily assigned a genre, as we are given a mix of an adventure game and a visual novel. The gameplay is practically non-existent – our only task is to hold the button responsible for the gas pedal and conduct dialogues that allow us to learn more about the story, drawing us closer to the ultimate conclusion.
NORTH
Adventure
March 6, 2018
A short experimental adventure game with logical elements. We play the role of an immigrant who escapes poverty and ends up in a strange and technologically advanced country. During the game he faces completely incomprehensible customs, culture and religion of his hosts.
Burly Men at Sea
Adventure
September 19, 2017
Burly Men at Sea is an unusual adventure with elements of visual novel. Players will learn about the fate of three fishermen who have set out into the world in search of adventures. The production consists of many short stories set in Scandinavian folklore.
Flower
Arcade
December 11, 2013
Another innovative title from thatgamecompany, the authors known for the very original games such as flOw or Cloud. This time, the gameplay focuses on free exploration of your surroundings, as well as observing the changes caused by the forces of nature. In Flower, we are able to control the wind gusts, which allows us to interact with various elements of the environment. The game is divided into several different levels, between which we can watch simple introductory animations. Depending on the currently traversed zone and our progress, the game gives us various challenges that are mainly focusing on gathering the petals from titular flowers – which causes a number of changes in the game world. The developers put a lot of emphasis on using the gyroscopic functionalities of the Sixaxis controller.
Papers, Please
Puzzle
December 12, 2017
An unusual logic game and a satirical take on the communism. It is the first commercial project from Lucas Pope. The story is set in a fictional socialist country named Arstotzka. The country was at war with the neighboring Kolechia for a few years, but now it is over. The city of Grestin has become a crucial point on the new border between the two countries. The player is put in the shoes of a new customs officer whose task will be to carry out border checks in order to neutralize potential smugglers, spies, and terrorists. Before giving someone permission to enter the country, the player not only has to check their papers and verify the data against a primitive database, but also order searches and inspections. Despite the simplicity of mechanics, the game features an extensive story campaign which ends in one of several alternative ways, depending on the player's choices.