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Danganronpa: Trigger Happy Havoc Anniversary Edition

Danganronpa: Trigger Happy Havoc Anniversary Edition

PCPlayStationXboxMobileNintendo

Adventure

November 25, 2010

A detective adventure game from the visual novel genre. It was developed by Japan studio Spike Chunsoft. The main protagonist of Danganronpa: Trigger Happy Havoc, Naegi Makoto, is a teenager who starts his education in an elite high school. In contrast to his colleagues, he has no remarkable achievements and he was accepted to the school by winning a lottery. Soon after the school year starts, Makoto and a group of other students are trapped inside the school building and a digitally-controlled mascot informs them that, in order to escape from the trap, one of them must murder someone else in such way that it will be impossible to find out who is guilty. The game is divided into three separate phases. First the player speaks with selected students, builds relations and learns interesting facts. When the murder happens, the player is tasked with gathering evidence and testimonies. Finally the action moves to a court room where during a trial one must find out who the murderer is through a series of minigames.

Umineko When They Cry

Umineko When They Cry

PCPlayStation

Adventure

October 20, 2011

Umineko When They Cry is a Japanese visual novel. It tells the story of mysterious murders that took place on a private island in the 1980s. Studio 07th Expansion is responsible for the creation of the game.

Danganronpa 2: Goodbye Despair

Danganronpa 2: Goodbye Despair

PCPlayStationXboxMobileNintendo

Adventure

July 26, 2012

A sequel to the detective adventure visual novel released in 2010 by Spike Chunsoft. In Danganronpa 2: Goodbye Despair the player assumes the role of a completely new protagonist named Hajime Hinata. He is accepted to an elite high school despite the fact that he cannot remember what he did to earn that honor. During one of the school trips the class of the protagonist is imprisoned on a tropical island. In order to escape, the students must murder one of their friends and avoid being caught by their colleagues. The gameplay mechanics are based on the same principles as the original game and they are split into three separate phases, in which one must first participate in conversations, then gather testimonies and evidence in the murder case, and finally go to a trial and type the murderer.