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Judgment
Action
June 25, 2019
An action adventure game in which we play the role of a detective conducting complex criminal investigations. Project JUDGE was created by the authors of the popular Yakuza series, i.e. Ryu Ga Gotoku Studio. As a former lawyer of Takayuki Yagami, we deal with the prosecution of criminals.
Beyond: Two Souls
Adventure
November 24, 2015
A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.
Firewatch
Adventure
February 9, 2016
An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.
Observer
Adventure
August 15, 2017
A psychological first-person horror from the Polish developer studio Bloober Team, known best for another horror game, entitled Layers of Fear. Observer is set in a cyberpunk universe, in Cracow of 2048. In the game you play as Daniel Lazarski (starred by Rutger Hauer, known from the film Blade Runner), a detective able to hack into people’s minds. The game’s story starts when the main hero gets a letter from his missing son, who turns out to be a high-ranking engineer working for a powerful corporation. The protagonist picks up an investigation that takes him to the slums of Cracow and forces him to relive dark memories and nightmares of both criminals and their victims. When it comes to gameplay, Observer is a first-person adventure game with survival horror mechanics. Most of the time the player explores grim locations and interacts with characters encountered on the way. An important aspect of gameplay are sequences in which the protagonist hacks into the minds of suspects and becomes part of their worst nightmares.
12 Minutes
Adventure
December 7, 2021
12 Minutes is an interactive adventure thriller. The player takes on the role of a man trapped in a time loop lasting twelve minutes. He must try different sequences of events and activities to find the one that will allow him to save his life and that of his wife.
Heavy Rain
Adventure
March 1, 2016
An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. What’s characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.
Yesterday Origins
Adventure
November 10, 2016
A typical point-and-click adventure game and a continuation to 2012's Yesterday. Yesterday Origins was developed by the creators of the original game - the Spanish Pendulo Studios. Again, the player takes on the role of John Yesterday; as for the plot, it was divided into two timelines. Thus the player, familiar with present-day events, is taken back to the era of the Spanish Inquisition. In terms of game mechanics, the game follows the pattern of its predecessor. The player explores the in-game locations, talks to NPCs, gathers items and solves various puzzles for the most part. Contrary to the first installment however, Yesterday Origins is a fully 3D title, though the creators have once again managed to convey the characteristic atmosphere of the original game through application of the specific, cartoonish art style.
The Vanishing of Ethan Carter
Adventure
July 15, 2015
A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.
Chaos;Child
Adventure
October 13, 2017
Chaos;Child is a visual novel sci-fi adventure game. Players are following the story of a high school student working for a school newspaper on the case of mysterious deaths, potentially related to an equally mysterious case that had shaken Tokyo a few years earlier.
Danganronpa V3: Killing Harmony Anniversary Edition
Adventure
January 12, 2017
The third full-fledged installment in the series of mystery thriller adventure visual novels developed by Spike Chunsoft. The plot of Danganronpa V3: Killing Harmony tells the story of a kidnapped high school student named Kaede Akamatsu. Together with other students, he is taken to a school called Gifted Inmates Academy. The academy’s director is a teddy bear named Monokuma. He informs his “guests” that the only way to escape the place is to kill another student in such way that no one catches you during the investigation. The game employs gameplay mechanics known from previous entries in the series. The gameplay is divided into two main parts: School Life and Class Trial. In the first part the player interacts with other students, creates relations and pushes the story forward. Once a murder occurs, the gameplay mechanics change and the player focuses on conducting an investigation during which he learns testimonies and statements of various people, he looks for evidence etc.
The Town of Light
Adventure
June 6, 2017
First-person adventure game in the form of a psychological thriller and the debut of an independent Italian studio Lka.it. The game's plot is set in an mental institution located in the Italian town of Volterra. Creators of The Town of Light decided to depict in their game the history of an actually existing place, focusing on dramas of its residents, treated by facility staff like animals. In the game we play the part of a 16-year-old girl named Renee who comes to the asylum in hope of recovering her lost memories. Her task is complicated by the fact that she suffers from schizophrenia, and during exploration she is constantly accompanied by her various fears and other symptoms of her condition. During the game we explore subsequent, carefully reproduced rooms of the asylum, slowly discovering all of its dark secrets. Depending on our actions, story can develop in a nonlinear way.