science fiction PlayStation 1 Games
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Star Wars Episode I: The Phantom Menace
Action
August 31, 1999
Based on the motifs of the film opening the Star Wars saga an action game with a third person's perspective. As Anakin Skywalker, Qui-Gon Jinn, Queen Amidala, Obi-Wan Kenobi and other Star War heroes, the player has to face the dangers lurking on the planets of Naboo and Tatooine, as well as in the capital of the Republic - Coruscant.
Command & Conquer (1995)
Strategy
October 15, 1995
Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium. Each faction has its own set of buildings and units, among which there are infantry units, APCs, heavy tanks, fighter jets, or hovercrafts. The mechanics are based on Dune II, although the tactical layer and the AI have been significantly improved. The game is complimented by cinematic cut scenes, which comprise a 40-minute FMV. And let’s not forget about the multiplayer.
Final Fantasy VII
RPG
January 31, 1997
The seventh installment of the extremely popular series of Japanese RPG games created by Square Enix. The production became famous as one of the most cult parts of the cycle, offering a heart-gripping story and many solutions adopted later permanently into the genre. The title tells the story of Cloud Strife and a group of his friends fighting against the powerful Shinra corporation.
Doom (1993)
Action
November 16, 1995
A first-person shooter set in a science fiction realm, created by id Software studio, previously known mainly for the arcade series Commander Keen and the groundbreaking Wolfenstein 3D. Action of Doom takes place in the near future, and players play the part of a cosmic Marine who, for insubordination, is sent to UAC corporation's secret research facility on Mars. When, in the fallout of an interdimensional gate experiment, the base gets overrun by bloodthirsty monsters from outer space, we have to provide reconnaissance and, of course, eliminate all potential threat. In each of nearly 30 levels of the game the player's task is to find an exit, the keys to open it, and to eliminate all encountered monsters using a wide arsenal of both classic and futuristic weapons. The game features a large dose of brutality, claustrophobic atmosphere, and three-dimensional graphic design.
Final Fantasy VIII
RPG
February 11, 1999
Eighth installment of the popular series of Japanese RPG games. This time the protagonist is Squall Leonhart - a cadet of the military academy, involved in warfare with the neighbouring state of Galbadia. The fight is played in a turn-based system, and the game focuses primarily on an extensive feature layer.
Re-Loaded
Action
December 1, 1996
A brutal top-down shooter, a continuation of the Loaded game released on PlayStation and Sega Saturn. In the game we play the role of bloodthirsty antiheroes, who are sent to defeat the crazy C.H.E.B.A. - a villain whose brain was transplanted into the body of a hermit-artist. The gameplay boils down to wandering through completely twisted worlds and brutal elimination of hostile enemies using a large arsenal of deadly weapons.
Quake II (1997)
Action
October 5, 1999
The sequel to the groundbreaking first-person shooter by id Software that, just like its predecessor released the year before, set new visual standards thanks to the enhanced idTech 2 engine. The action of Quake II takes place in the distant future where humanity established contact with a biomechanical race of the technologically advanced Stroggs. When it turned out that the alien secretly plan to conquer Earth, a special space marine unit was sent into action. They were completely crushed, though, and the player assumes the role of the sole survivor on whom the further fate of the humanity depends. Compared to the original, Quake II is characterized by a significantly richer plot and modified weapon arsenal. The levels were also greatly expanded, following different stylistics than in the previous game. Multiplayer remains the title’s strength. In Quake II, up to 16 players can play in several varied game modes.
Machine Hunter
Action
August 31, 1997
A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.
Cyberia
Adventure
January 1, 1996
An action adventure game in which we play Zaka Kingston - a hacker infiltrating a secret research facility in Siberia, where works on a new weapon of mass destruction are carried out. During the game we explore the successive levels of the complex, fight with encountered opponents and solve various riddles, and from time to time we sit at the helm of shooting towers and planes.
G-Police: Weapons of Justice
Action
August 31, 1999
Exclusively released on PlayStation 1, this is a three-dimensional action game in which console owners embody the remote control of futuristic vehicles and guard order in a cosmic colony. Production develops the elements of the original published two years earlier, adding, among other things, new combat machines.
Colony Wars
Simulation
November 5, 1997
Colony Wars is a space clash simulator with a strong emphasis on non-linear gameplay. As we play, we play the rebellious pilot of the League of Free Worlds, determined to expel the ruthless forces of the Earth Empire from the colony. The player's combat effectiveness will determine the further development of the intergalactic war, and if it turns out to be the Space Ace, the command will assign him better and better combat machines. The game started a series of titles under the same name.
Xevious 3D/G
Action
June 30, 1997
The fourth part of the popular Japanese shoot'em upów series, and the first installment of the series, which has been presented in a three-dimensional graphic design. Xevious 3D/G made its debut on slot machines, but after a year it also hit the PlayStation 1 console. The title allows us to become the pilot of a spacecraft, which was the last hope of humanity when the Earth found itself on the target of the aggressive Xevian race.