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Sid Meier's Civilization VI

Sid Meier's Civilization VI

PCPlayStationXboxMobileNintendo

Strategy

October 21, 2016

The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.

Dune: Spice Wars

Dune: Spice Wars

PCXbox

Strategy

September 14, 2023

Dune: Spice Wars is an RTS with 4X elements, set in the universe created by Frank Herbert. It was developed by Shiro Games, the creators of the warmly welcomed Northgard.

Age of Wonders 4

Age of Wonders 4

PCPlayStationXbox

Strategy

May 2, 2023

The fourth main installment of the fantasy turn-based strategy series by Triumph Studios, published by Paradox Interactive.

Stellaris

Stellaris

PCPlayStationXbox

Strategy

May 9, 2016

A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. Either way, the nations unwilling to engage in peace talks will have to be persuaded on the battlefield, where battle-hardened fleets serve as your envoys. The title offers three independent technological trees, allowing you to focus on developing your civilization's society, engineering, or physics, depending on your preferences.

Endless Space 2

Endless Space 2

PC

Strategy

May 19, 2017

A continuation of a 2012's highly-rated, turn-based 4X space strategy game by Amplitude studio. The action of Endless Space 2 takes us once again into the distant future where we can take part in a galactic conflict between the great races fighting struggling for control over a fragment of the universe. Both our empire management and battles take place in a turn-based system, and the player's task is to explore the universe, take control of individual planets, create a functioning economy, develop new technologies, and establish trade and diplomatic relations. The military aspect plays a key role in the game, featuring an advanced ship construction module, allowing us to personally choose the individual components of our ship. The game's virtual universe is randomly generated, providing unique adventures and challenges with each new game.

Sid Meier's Civilization V

Sid Meier's Civilization V

PC

Strategy

September 21, 2010

An extensive turn-based strategy game that came out as the fifth installment in the Civilization series, a popular franchise created by Sid Meier. Sid Meier's Civilization V was developed by Firaxis Games Studios supported by the publishing company Take Two Interactive. In accordance with the tradition of the series, player becomes the leader of a selected nation and leads it throughout a period of several thousand years. Gameplay mechanics underwent no major changes, and the new solutions (such as implementation of neutral city-states, hexagonal map grid, and the limit of one unit per field) are mostly results of evolution of previously employed ideas. Some visible changes were made to the visuals, which are now powered by a brand new graphic engine.

Humankind

Humankind

PCPlayStationXbox

Strategy

August 17, 2021

A turn-based 4X strategy from the Amplitude studio, inspired by the Sid Meier's Civilization series. In Humankind, the player creates his own civilization, selecting elements from many historical cultures, and then must lead it through the centuries, from ancient times to modern times.

Songs of Silence

Songs of Silence

PCPlayStationXbox

Strategy

November 13, 2024

A hybrid of a turn-based 4X strategy and an RTS, with RPG and card game elements. Songs of Silence takes place in a fantasy world torn apart by war, with the player leading one of the warring factions to lead it to victory.

SpellForce: Conquest of Eo

SpellForce: Conquest of Eo

PCPlayStationXbox

Strategy

February 3, 2023

SpellForce: Conquest of Eo is a turn-based fantasy strategy game. Player takes the role of a mage who wants to conquer the whole world. In order to do so, he develops his magical abilities, trains armies, conquers new territories and expands his magical knowledge with new spells.

Age of Wonders: Planetfall

Age of Wonders: Planetfall

PCPlayStationXbox

Strategy

August 6, 2019

A spin-off of the Age of Wonders series that takes us to a science-fiction setting. We take control of a fallen empire and try to raise it from the dark ages of a galaxy to a better future. Age of Wonders: Planetfall lets us play by ourselves or in multiplayer mode.

Sid Meier's Civilization IV

Sid Meier's Civilization IV

PC

Strategy

October 25, 2005

The fourth installment of the bestselling turn-based strategy games series launched back in 1991 by the gaming industry legend, Sid Meier. Civilization IV is another important step in the development of the franchise, combining the classical solutions of its predecessors with modern graphics and introducing a number of novelties and changes. Once again, the player assumes control over a nation of his choosing and leads it through subsequent millennia to total domination over a randomly generated world. Compared to the previous installments in the series, the fourth entry has a different system of state management and features expanded diplomatic options; furthermore, an emphasis was put on such factors as culture and religion. The game also offers new units, nations (18 in total), buildings, inventions, and resources to be traded. Thanks to the 3D graphics engine, the map is full of animated objects and can be freely zoomed and rotated.

Old World

Old World

PC

Strategy

July 1, 2021

A turn-based 4X strategy inspired by the Sid Meier's Civilization series, in which we lead an ancient dynasty and try to make the country ruled by it a world powerhouse. The main designer of Old World is Soren Johnson, who also designed Civilization IV.

Rogue Hex

Rogue Hex

PC

Strategy

January 13, 2025

A 4X-type strategy inspired by titles such as Civilization and Slay the Spire. Rogue Hex has an important feature of using & collecting cards. It also offers roguelike mechanics to make future playthroughs easier. Our nation from the game starts during the Stone Age and evolves until reaching modern times.

Endless Legend

Endless Legend

PC

Strategy

September 18, 2014

Set in fantasy realities, a 4X turn-based strategy by an independent studio Amplitude known for the space strategy game – Endless Space. The action takes us to Auria, a fantasy world which was once hit by a devastating cataclysm that pushed the civilization into the abyss. In the advent of new signs indicating the return of the apocalypse, we are in control of a small village, take care of supplies, technology development, diplomacy, and military operations. Even though mechanics of the turn-based combat system are quite simple, the game puts heavy emphasis on tactics and terrain use. The game features RPG elements, such as numerous quests and development of heroes’ skills in exchange for experience points.

Sins of a Solar Empire II

Sins of a Solar Empire II

PC

Strategy

October 27, 2022

Sins of a Solar Empire II is a space RTS with 4X strategy elements. The player controls huge star armadas and with their help fights galactic battles and conquers planets. He also has to manage his empire, taking care of obtaining resources and improving technology.

Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

PC

Strategy

October 24, 2014

Sid Meier's Civilization: Beyond Earth is a turn-based strategy game released as a spin-off to the Civilization series. The game was produced by Firaxis Games studio, led by Sid Meier. The game is set on the surface of a distant planet, where the player has to build a self-sufficient colony. Gameplay mechanics follows the standards set by Sid Meier's Civilization V. Therefore, the game has you manage resources, develop new technologies, and constantly expand your settlement. The job is made more difficult by the rivaling nations that have their own plans to take over the planet. Apart from competing against AI, Sid Meier's Civilization: Beyond Earth offers multiplayer mode for up to 8 players.

Ara: History Untold

Ara: History Untold

PC

Strategy

September 24, 2024

A 4X turn-based strategy by Oxide Interactive. Ara: History Untold tasks us with leading our chosen nation through different ages, discovering and conquering new territory, developing culturally and technologically, and handling warfare.

Sid Meier's Civilization II

Sid Meier's Civilization II

PCPlayStation

Strategy

June 30, 1996

A sequel to the extremely successful turn-based strategy game Sid Meier's Civilization. Like in the first installment, our goal is to create a global empire through the advancement of army, economy and politics. Going from the year 4000 B.C. up to the distant future, the player can lead one of the 21 playable nations to its glory. Unlike its predecessor, the sequel allows the player to modify the rules of the game, like choosing the opponent, setting victory conditions, or changing the shape of the world. Also, there are two scenarios available: one set in the times of the Roman Empire and the other during the Second World War period. The civilization's development begins with the establishment of a settlement, its gradual expansion and the production of military and civil units. Subsequently, the player chooses the form of government and diplomacy, trade, technological investment and so on. Victory can be achieved in many ways: eliminating all opponents, cultural domination, or sending a colony spaceship to Alpha Centauri. The game comes with a map editor.

Endless Space

Endless Space

PC

Strategy

July 4, 2012

A science-fiction turn-based 4X strategy game and a debut of Amplitude, a studio created by former employees of EA and Ubisoft. The game takes place in the distant future, in a galaxy inhabited by 8 rivaling civilizations. The player assumes the role of one of them and is tasked with leading his faction to domination over the others. The gameplay focuses on exploration of a randomly generated galaxy, developing economy, technology and diplomacy. The game also features epic battles of powerful armadas of spaceships which can be freely modified – the player can decide about the ship's engine, weapons and other systems. The skirmishes – similarly as the whole game – are turn-based and the player’s actions are limited to supporting his troops or weakening the opponent with special action cards. Heroes, who can belong to one of five different classes with unique technology trees, have direct control over our fleets.

Sid Meier's Civilization III: Conquests

Sid Meier's Civilization III: Conquests

PC

Strategy

November 4, 2003

The second official expansion pack for the third installment in a series of turn-based strategy games developed by Sid Meier and his new studio Firaxis Games. The expansion gives an opportunity to take part in the largest conquests recorded so far by the human history (in Mesopotamia or America for example). In each of the eight in-game campaigns, the player assumes control over one of new nations (the Maya and the Sumerians mainly) - those have their own leaders, unique units, technologies, as well as special abilities and features. As usual, the player leads the civilization of their choice to glory through taking care of its economic, cultural and military development. Furthermore, the game was enriched with a set of additional elements, including new victory conditions, wonders, environmental objects, resources, catastrophes, natural disasters, buildings, city upgrades, diplomatic options and types of government. What's more, Sid Meier's Civilization III: Conquests offers play-by-email sessions. Both the map and scenario editors were improved.