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Settlement Survival
Strategy
March 9, 2023
Strategy game inspired by the popular Banished. In Settlement Survival we become the leader of a group of people and our task is to build a prosperous settlement from scratch, as well as to take care of its development and ensure the safety of its inhabitants.
SimCity BuildIt
Strategy
December 16, 2014
A mobile free-to-play strategy game. It is a spin-off of the cult series of economic simulators developed by EA Maxis. Similarly to the full-fledged entries in the series, the player assumes the role of a mayor of a virtual city. Their task is to secure the expansion of the metropolis and the happiness of its inhabitants while also maintaining the budget. During the game the player is raising new buildings, creating power lines and collecting taxes. The gameplay mechanics are slightly different as building each house requires delivering enough materials produced by factories and commercial buildings. Each decision must be taken with the budget and happiness in mind, and each wrong action can have bad consequences to the whole agglomeration. Additionally, the game is a subject to typical limitations of the free-to-play model – each construction and production process requires the player to wait a specific amount of time.
Megapolis
Strategy
January 14, 2012
Social economic strategy, in which we play the role of the mayor of a virtual town, and our goal is to make it the title metropolis. During the game, we erect residential buildings, production facilities, public buildings and decorations, taking care of the residents' satisfaction and constant influence on the city's cash register.
Romans: Age of Caesar
Strategy
cancelled
MMO strategy, in which players take on the role of administrators of ancient Roman cities. The key to success in Romans: Age of Caesar is not only caring for one's own metropolis, but also working with other rulers to exchange goods and (if necessary) military assistance.
Anno: Build An Empire
Strategy
November 20, 2014
A spin-off of the popular economic strategy game series, created for mobile devices by Mi'pu'mi, founded by former Rockstar members, with the help of Blue Byte Software. The game is set in the colonial era, and your task is to establish and develop a prosperous colony in a newly-discovered region of the world. You start out on a tiny island with a small supply of materials, but as the game progresses, you unlock more resources and various other islands. At the same time, you have to manage trade, diplomacy, and safety of your colony. The mechanics are based on those from the PC and console installments in the series, although they were simplified and adapted for mobile devices and the freemium business model. The visuals of the production resemble those of the web-based Anno games and The Settlers.
CityVille
Strategy
December 11, 2015
A browser-based economic strategy designed for users of the social networking site Facebook, allowing you to play the role of the manager of a virtual city. Fun is about erecting new buildings, investing resources and managing resources. A good mayor must ensure both economic and social cohesion.
My Country
Strategy
September 21, 2011
Economic strategy, belonging to the popular species of city-builders. In the game we take control of the newly emerging city, and our task is to make it flourish and function efficiently in all aspects. By completing the next tasks assigned to us, we gain experience points, thanks to which it will be possible to advance to higher levels and unblock newer and newer buildings and improvements.
SubaraCity
Puzzle
May 28, 2015
A puzzle game in which our task is to build a city and fill it with the tallest and most prestigious buildings. The SubaraCity game brings to mind the renowned Tetris - by combining colourful blocks of the same colour, we increase the size and splendour of the structures located on them.
Outlanders
Strategy
September 19, 2019
A peaceful strategy game in which we stand at the head of a group of settlers building their town from scratch. In Outlanders, we don't control the subjects directly, but assign them tasks and set their priorities. The title offers a story campaign and a sandbox mode.
Tropico Mobile
Strategy
December 18, 2018
The mobile version of the well-known cycle of economic strategy games, based on the PC version of Tropico 3. In Tropico Mobile we play the role of the dictator ruling a small country in the tropical archipelago. Feral Interactive studio is responsible for production.
2020: My Country
Strategy
May 7, 2013
Sequel a popular social economy game, which was also quite successful on mobile devices. In the game we play the role of the mayor of the futuristic city, and our task is to take care of its development and satisfaction of the inhabitants. To this end, we build more residential and public buildings and employ qualified staff to conclude contracts for various services and obtain appropriate profits from this.
City Island
Strategy
September 19, 2013
Inspired by the SimCity series, this is an economy game of the classic city builders genre. The player's task is to expand a small town on the island by constructing residential, commercial and public buildings. The key to success is to maintain an appropriate balance between the number of inhabitants and the number of vacancies.
City Island 2: Building Story
Strategy
March 27, 2014
The second part of the popular free city builder, in which our task is to expand a small island town into a real metropolis. Compared to the original, the graphic design of the game has been improved, and the number of available buildings and ornaments has increased significantly.
Big Business
Strategy
August 4, 2012
Social economic strategy, focusing in particular on the entrepreneurial aspect. As a beginner businessman, we take care of the development of our city by producing raw materials and goods. At the same time, we take care of the appropriate level of population and happiness of the inhabitants, building houses and utility buildings.
City Island 3
Strategy
January 26, 2015
The third installment in a mobile city builder game series by Dutch studio Sparkling Society. Once again, you play as a mayor, whose task is to develop and insular city. You mostly erect various buildings, from houses that affect the population, through commercial objects that give them jobs, to public facilities and decorations that improve the citizens' moods. To succeed, you need to achieve the balance between those three aspects of the gameplay. If you need help, you can ask a virtual adviser, who will suggest which building should be erected next. The biggest novelty in City Island 3 is the possibility to manage a whole archipelago — as the game progresses, you unlock more islands, varying in terms of appearance and topography. Like the previous games created by the studio, City Island 3 utilizes a free-to-play model with microtransactions.