Strategy Video Games45
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Panzer General: Allied Assault
Strategy 21 October 2009
A card version of a strategy game known from PCs, the action of which took place during the Second World War. . The player has the opportunity to recreate battles such as the German offensive in the Ardennes, Operation Market-Garden or the Utah beach landing. The game is based on the appropriate use of more than 60 different cards, from which we form our own decks.
Bloodline Champions
Strategy 13 January 2011
A production designed exclusively for online gameplay, in which the opposing tribes of the fantasy world are facing each other. The game consists of multiplayer clashes in large arenas. Victory in battles depends more on the player's skills than on his character's statistics.
Wildlife Park 3
Strategy 25 March 2011
Wildlife Park 3 is an economic strategy produced by B-Alive, allowing players to play the role of the manager of a modern zoo. The duties of a virtual zoo director include designing and building catwalks for more than 25 animal species, as well as providing safe attractions for visitors.
SpellForce 2: Dragon Storm
Strategy 23 March 2007
The first official expansion for SpellForce 2: Shadow Wars. The plot of SpellForce 2: Dragon Storm follows the story of the core game, focusing on the problem of the weakening portals linking the islands. A bloody war breaks out in order to lead its participants into new, habitable territories. You play as one of the dragon race of Shaikan, and your task is to reach the fertile lands.
Europa Universalis III: The Divine Wind
Strategy 14 December 2010
The fourth major DLC to the strategy game Europa Universalis III developed by Paradox and published in 2007. The expansion named Divine Wind stays in the same time period as the base-version of the game and takes place between 1453-1789. The title concentrates particularly on the Far East, which influences and slightly changes the gameplay. Moreover, set on the Asian coast of Pacific, the game features dozens of new villages that you can raid.
Strategic Command: WWII Global Conflict
Strategy 04 March 2010
Strategic Command: WWII Global Conflict is the fourth part of the popular series of turn-based strategies in the realities of World War II. This time, developers from Fury Software studio decided to enlarge the scale of operations all over the world. Players can command the troops of one of the six main nations and supervise the manoeuvres of more than 60 smaller countries.
Genesis Rising: The Universal Crusade
Strategy 20 March 2007
Genesis Rising: The Universal Crusade studio Metamorf is a real-time strategy, played in a three-dimensional environment, and has the right attributes for cRPGs and adventures.
SimCity 3000
Strategy 27 January 1999
SimCity is the third full-fledged version of the cycle of economic strategies developed by Maxis. The player again has the opportunity to try his hand at the role of builder and manager of a large metropolis. The creators of the game put emphasis on the aspect of simulation of city life, which translated into an increase in the number of dependencies between the various socio-economic factors.
Sins of a Solar Empire
Strategy 04 February 2008
A space real-time strategy game by Ironclad Games, a studio founded by former employees of Rockstar Vancouver. The plot tells a story of the war between the Trader Emergency Coalition and two aggressive nations known as the Advent and the Empire of Vasari. The players can side with any of the said factions which are characterized by different technologies, weapons, and strategies.
No Man's Land: Fight For Your Rights!
Strategy 14 August 2003
No Man's Land is a real-time strategy in which the German manufacturer Related Designs has given all players the opportunity to survive 300 years of great colonization of the American continent (from 1600 to 1900).
From Dust
Strategy 27 July 2011
Created under the direction of Eric Chahi, the cult author of Another World, an extensive strategy in which players try to harness the forces of nature to ensure the safety and development of a tribe of people.
Close Combat III: The Russian Front
Strategy 12 January 1999
Another part of a very good strategy game set in the realities of World War II. This time the player has the opportunity to stand up for one of the parties involved in activities on the eastern front.
Full Spectrum Warrior: Ten Hammers
Strategy 27 February 2006
Full Spectrum Warrior: This Hammers is a continuation of the famous tactical action game created by the team responsible for Star Wars: Battlefront and Battlezone. Again, we control a well-trained unit of brave American soldiers, armed with authentic weapons and behaving extremely realistically.
Airport Tycoon 3
Strategy 27 October 2003
Another part of the strategic-economic series, in which the player is faced with the task of designing, building and finally running a huge international airport. The authors focused on realism, so it is necessary to take care of the technical condition of the machines, punctuality of flights, eloquent service, safety on board aircraft, appropriate ticket prices and employee salaries.
Etherlords
Strategy 20 November 2001
Unusual turquoise in which elements of strategy, cRPG and cards were combined. The game is divided into two main parts: the first strategic one, in which we move troops all over the map, discover new territories and manage castles, and the second part, the so-called battle, where we directly command the actions of our troops and heroes in combat.
Blitzkrieg: Burning Horizon
Strategy 06 April 2004
Blitzkrieg: The Fire Horizon is a stand-alone addition to Blitzkrieg's real-time strategy (RTS) produced by Nival Interactive development studio. Enlargement includes a new campaign in which players have the opportunity to become the commander of German troops subordinate to Field Marshal Erwin Rommel and take part in World War II battles in Sicily, Normandy and Ardennes, among others.
Seven Kingdoms: Conquest
Strategy 14 March 2008
Seven Kingdoms: Conquest is the third installment of the real-time strategy (RTS) cycle developed by Enlight Software in collaboration with Infinite Interactive. The plot of the game depicts a 6,000 year conflict between people and demons. The player decides for himself which race he will lead to victory. Compared to previous editions of the series, the creators decided to reduce the economic aspect in favour of a more spectacular and exciting fight.
Real War
Strategy 25 September 2001
This is a strategy game in which we command many real combat units in real time. Our aim is to counter the ever-increasing power of international terrorists effectively.
The Lord of the Rings: Tactics
Strategy 08 November 2005
The Lord of the Rings: Tactics is a tactical game with numerous RPG elements, in some aspects resembling Final Fantasy Tactics. The production takes players to the fantastic world of Middle-earth.
Kingdom Under Fire
Strategy 15 January 2001
Kingdom Under Fire is an interesting combination of typical RTS and cRPG games. The forces of good and evil meet again, it is up to you to decide which side you want to take. Each of the parties to the conflict received its own, long for 30 missions campaigns. There was also a multiplayer mode.
Castle Strike
Strategy 06 January 2004
Real-time strategy, developed by Related Design development studio (authors of No Man's Land and America). As the title suggests, here we deal with expanding our own castle, defending it against aggressors, and we also prepare a number of attacks on enemy fortifications.
Zoo Tycoon: Marine Mania
Strategy 22 October 2002
Tycoon Zoo: Marine Mania is the second official extension to Tycoon Zoo's economic strategy. This time, developers from Blue Fang Games studio decided to allow players to build a virtual oceanarium. The supplement introduces, among others, 20 species of marine animals, 21 types of underwater organisms and plants and five toys useful for demonstrations with dolphins.
Steel Panthers
Strategy 30 July 1995
The strategy pursued in the turn-based system. It takes us back to World War II, where we can demonstrate our leadership skills by winning many historic battles.
G.I. Combat
Strategy 05 November 2002
A strategy game that allows us to take command of the German and American troops involved in the Second World War. So lead your boys to a great victory.