Strategy Video Games34
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
The Settlers: Heritage of Kings - Nebula Realm
Strategy 22 March 2005
The Settlers: The Heritage of Kings - Additional Missions is an extension to enrich the basic version of The Settlers: The Heritage of Kings. In addition, there is a new campaign, as well as maps for single- and multiplayer games. Developers from Blue Byte Software studio have also prepared several new heroes, additional buildings and a functional editor that allows you to create your own scripts.
Seven Kingdoms: Ancient Adversaries
Strategy 20 December 1997
A long time ago, at a time when people lived next to gods and monsters, seven kingdoms competed with each other to rule the world. Build your empire and conquer other kingdoms.
Against Rome
Strategy 07 November 2003
A real-time strategy with an action set in the early period of our era, i.e. between 200 and 450. We become the leader of one of the primitive barbarian tribes. Together with our people, we invade and plunder enemy settlements. In this way we develop, gain food, weapons and gold, as well as reputation and fame.
Port Royale
Strategy 14 June 2002
A strategy that takes players to the Caribbean until the peak of piracy, i.e. from the 16th to the 17th century. It combines the qualities of Patrician II and the former hit Pirates, with a focus on adventure, sea battles and combat.
Capitalism II
Strategy 17 December 2001
Sequel well-known economic strategy published in 1995. Again, it allows players to transform themselves into a great shark of world finance and take over the international economy in the comfort of their own home.
Heroes of Might and Magic IV: The Gathering Storm
Strategy 24 September 2002
The first official expansion to the fourth installment of the renowned turn-based strategy series from the New World Computing studio. Heroes of Might and Magic IV: The Gathering Storm introduces over 20 individual scenarios and 6 new mini-campaigns, in which the key character is the mighty sorcerer named Hexis.
Warhammer 40,000: Squad Command
Strategy 12 November 2007
Warhammer 40,000: Squad Command is a game based on the famous figure battle game from the Games Workshop. It is a dynamic and extremely spectacular strategy, organised in a classic turn-based system and depicting the futuristic armed conflict between the Empire and Choas.
Bladestorm: The Hundred Years' War
Strategy 02 November 2007
Bladestorm: Hundred Years' War is a strategy game created by the fathers of the series Dynasty Warriors, Kessen and Samurai Warriors. However, unlike these popular brands, developers have placed the action of their new work not in Asian reality, but in medieval Europe.
Worms Forts Under Siege
Strategy 15 October 2004
Another, after Worms 3D, part of a very popular worldwide series dealing with the struggles of virtual worms. In addition to the specific atmosphere and sense of humour known from previous editions, Worms Forts Under Siege offers players a complete novelty in the game - title fortifications.
Medieval Lords: Build, Defend, Expand
Strategy 29 October 2004
An economic strategy in which the player has to manage a medieval city. It must take care of the proper development of the metropolis, including the economic and technological layer (internal policy), as well as defend it against attacks from its neighbours.
Star Wars: Force Commander
Strategy 20 March 2000
Star Wars: Force Commander is a real-time strategy produced by LucasArts. The action of the game is set in a cosmic universe, well known to fans of Star Wars. Players have the opportunity to command Empire troops or rebels in 24 solo campaign missions and 35 multiplayer missions.
Hearts of Iron 2: Doomsday
Strategy 07 April 2006
A standalone expansion for the universally-acclaimed grand strategy game, Hearts of Iron 2, by Paradox Interactive. The production lets us assume control over a chosen country and lead it to victory on the fronts of the World War II. The player oversees not only the military affairs but also politics, economy, and technological development. The users of Hearts of Iron 2: Doomsday receive the contents of the vanilla game and many novelties. The latter include a longer campaign that ends in 1953.
Harpoon 3: Advanced Naval Warfare
Strategy 14 June 2006
The next installment of the legendary series of strategic games, which debuted on the electronic entertainment market in 1989. This is probably the most realistic simulation of warfare on land and sea ever created for civilians.
Histwar: Les Grognards
Strategy 27 December 2009
Histwar: Les Grognards is a strategy game that takes us to Napoleon's Era, exactly in the years 1805-1814, i.e. in the times of the most famous battles involving France, Austria and Russia.
Tour of Duty
Strategy 15 September 2000
Tour of Duty is a turn-based strategy in the realities of World War II, prepared by an independent studio Boku Strategy Games. Players play the role of commanders leading to the battle troops composed of various military formations. There are 21 missions to complete in a wide variety of terrain - from Normandy beaches to city streets.
Sudden Strike Forever
Strategy 29 July 2001
Add-on to Sudden Strike real-time strategy game, expanding the standard gameplay capabilities with a number of enhancements that will allow fierce strategy fans to spend a few more days on the fronts of World War II.
Strategic Command: European Theater
Strategy 21 June 2002
Game created by Big Time Software, a company specializing in the creation of realistic computer war games. Its theme is the European theatre of military operations of the Second World War in a global perspective - the Player becomes the highest commander of the Allied forces or Axis countries and can decide about the fate of this conflict.
Panzer Corps
Strategy 11 July 2011
Turn-based strategy game set during World War II being the spiritual heir to the cult Panzer General. Among the available playable nations we will find Poland, Italy, France, Norway, Belgium, USA, Soviet Union, Great Britain and Germany. The gameplay mechanism bets on fast battles, but at the same time offers a high level of realism and depth.
Combat Mission: Battle for Normandy
Strategy 17 May 2011
Real-time strategy embedded in the realities of World War II. The authors of the production put a lot of emphasis on realistic representation of battles. The game was divided into two campaigns and many independent missions. During the tasks we take command over individual soldiers. The game also features a powerful editor and multiplayer mode with the option to play by email.
Trapped Dead
Strategy 16 December 2010
A tactical RTS following the convention started by the iconic Commandos series. Developed by Headup Games, Trapped Dead is a game that takes the players to an alternate reality of the 1980s, in which one gets to travel to a town of Hedge Hill, Missouri. The main protagonists – Mike and Gerald – reach the town right at the time when a mysterious virus starts to transform the townsfolk into bloodthirsty zombies.
Operation Barbarossa: The Struggle for Russia
Strategy 09 September 2009
Expanded turn-based strategy, which tells the story of the eponymous operation taking place at the Eastern Front. Around 150 different units are available to players.
Unity of Command: Stalingrad Campaign
Strategy 15 November 2011
Turn-based strategy game set during World War II. It offers a campaign on the eastern front, which culminated in the siege of Stalingrad. We can lead both German and Soviet armies.
Industry Giant II: 1980 - 2020
Strategy 29 November 2002
The first official addition to the economic strategy, Industry Giant II. It gives players the opportunity to create an industrial empire in the present, i.e. between 1980 and 2020.
Making History: The Calm and the Storm
Strategy 13 March 2007
Making History: The Calm and the Storm is a turn-based strategy for a PC set in the realities of the Second World War, developed by Muzzylane Software and published by Strategy First.