EconomicVideo Games62
Video Games Encyclopedia by Gamepressure.com
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Wildlife Park 2: Crazy Zoo
Strategy 30 March 2007
Wildlife Park 2: Crazy Zoo is an add-on to the zoo simulator created by B-Alive, a development company. Enlargement has introduced some new species of animals and plants, as well as enriched the number of tourist attractions.
The Sims 2: Bon Voyage
Simulation 04 September 2007
The sixth expansion pack for the second installment in the best-selling life simulation game series, in which you control the lives of virtual characters. Like the Vacation expansion for the first installment, Bon Voyage allows your Sims to go on holiday. The expansion adds three locations: a luxurious resort on a tropical island, a mountain camping, and exotic Far East.
Beauty Factory
Strategy 19 January 2007
Beauty Factory is a position created primarily for female PC owners. The game belongs to the group of economic strategies that allow to set up a company and gain monopoly in a given sphere of business. This time the developers decided to enter the world of cosmetics.
Holiday World
Strategy 30 July 2004
Holiday World is an economic strategy from the Island Games studio. In this product we are given the role of holiday resort manager, and our main task - as in almost every tycoon - is to earn money under the pretext of meeting customers' desires.
Lionel Trains: On Track
Strategy 30 November 2006
Lionel Trains: On Track is a strategic and economic position for the expansion of railway lines. The user receives a unique opportunity to become a magnate in this industry.
The Sims 2: Kitchen & Bath Interior Design Stuff
Simulation 15 April 2008
The seventh accessory pack for the bestselling game The Sims 2 that simulates the life of virtual characters. The Sims 2: Kitchen & Bath Interior Design Stuff accessory pack allows the player to decorate the said rooms in one of two styles: romantic or modern. Many decoration pieces can be bought for the kitchen: wallpapers, granite countertops, wooden cupboards and shelves for jars and relishes. The player can also buy devices like a toaster, a microwave, an old fashioned cooker and a stove.
The Political Machine 2008
Strategy 17 June 2008
The Political Machine 2008 is a strategy prepared by Stardock studio, responsible, among others, for creating Galactic Civilizations or the previous game from The Political Machine series.
Europa Universalis III: In Nomine
Strategy 28 May 2008
Another DLC requiring the base version of the third part of Europa Universalis and its previous expansion called Napoleon’s Ambition. In Nomine takes you back to the year 1399 when Henry IV takes the English throne. The expanded historical time frame enabled the developers to introduce a set of important historical events, like the Mongol invasion of Turkey, the Hundred Years’ War, or the Decline of the Byzantine Empire.
The Sims 2: Apartment Life
Simulation 26 August 2008
The eighth and the last major expansion for The Sims 2, a humorous life simulation game by Electronic Arts. The Sims 2: Apartment Life lets virtual characters move into a luxurious apartment in a skyscraper or a cozy flat in a block. The new living format translates into more frequent interaction with neighbors who can be visited and invited over. The other challenge is to get along with AI-controlled flatmates — relationships with them are largely dependent on the player character’s behavior.
The Sims 2: Apartment Pets
Simulation 26 August 2008
The Sims 2: Apartment Pets is the next installment of one of the best-selling games in the history of the electronic entertainment industry. The production of Electronic Arts is addressed to fans of the popular saga, and the incarnation of the simulator of human life described here develops ideas that the authors started already in 2006, creating the portable The Sims 2: Pets.
Harvest Moon DS Cute
RPG 25 March 2008
Harvest Moon DS Cute is the next installment of the famous series. This title is also a unique edition of Harvest Moon DS for girls.
Cities XL
Strategy 08 October 2009
A strategy in which we build and manage cities (so-called "city builder"). The production contains several scenarios - the most fun is to build your own metropolis from scratch. During this process, we determine the layout of streets, build buildings and organize communication, and then we take care of the residents' satisfaction. On the day of the premiere, an attraction of the game was also the online mode, thanks to which we were able to visit other players' cities.
The Sims 2: IKEA Stuff
Simulation 24 June 2008
The eighth pack of additional accessories for the bestselling The Sims 2 by Electronic Arts. The player’s task is to create virtual characters and then to take care of them: organize their time, satisfy their needs, and furnish their apartments. The Sims 2: IKEA Stuff is the second pack to introduces items with real-life brand name (the previous one implemented H&M clothes). This time around, Sims can furnish their houses with appliances, decorations, and furniture by the Swedish IKEA.
Cake Mania: In the Mix!
Strategy 25 November 2008
The next installment of the popular strategy series. We control several bakeries, preparing cakes and adding new decorations to our businesses.
City Life 2008 Edition
Strategy 22 February 2008
City Life 2008 Edition is an economic strategy produced by Monte Cristo development studio, in which players have the opportunity to prove themselves as city architects. Their task is to take care of the harmonious development of a modern agglomeration, including meeting the various needs of virtual residents. The creators placed great emphasis on the complexity of social, economic and environmental problems that metropolitan managers have to face.
Emergency Hospital
Strategy 26 November 2008
Emergency Room is a strategy and logic game in which we take over the duties of a nurse. We work successively in seven different hospitals, where we have to direct patients to the appropriate doctor's offices.
Imperium Romanum: The Conquest of Britannia
Strategy 30 May 2008
The Romanum Empire of Britannia is the first addition to the real-time strategy of the Romanum Empire, created in early 2008 by Haemimont Games studio. This product allows owners of the basic version of the game to move back to the first century AD, when Emperor Hadrian and his legions went to conquer distant Britain.
Supreme Ruler 2020: Global Crisis
Strategy 15 December 2008
Supreme Ruler 2020: Global Crisis is an extension to the real time strategy (RTS) published in 2008 by Battlegoat development studio. The add-on introduces, among other things, a new campaign consisting of 20 missions, as well as new units and technologies and improvements in the control interface and help system.
Rune Factory 2: A Fantasy Harvest Moon
RPG 18 November 2008
Rune Factory 2: A Fantasy Harvest Moon is the second installment of a series of best-selling role-playing games about rural life. Compared to the one, it introduces a few novelties, including the possibility of rewriting the farm for children.
Children of the Nile: Alexandria
Strategy 28 August 2008
Alexandria is an extension of Immortal Cities: Children of the Nile's economic strategy, which takes us to ancient Egypt and focuses on urban development. This add-on requires a basic version and is available in several network distribution systems (Steam, Impulse). It is the responsibility of Tilted Mill Entertainment, a company largely made up of people specializing in this genre and its themes.
Hotel Giant DS
Strategy 28 November 2008
Hotel Giant DS is a game designed for a portable console by Nintendo. This production is addressed to those who like mental effort and have a leap into business.
Europa Universalis: Rome - Vae Victis
Strategy 19 November 2008
An official add-on for Europa Universalis: Rome – a spin-off of the popular strategy series, developed continuously from 2001 by Paradox Interactive. Similarly to the base game, the action of the expansion takes us to Antiquity, documenting the rise of the Roman Empire from 280 B.C. to 27 B.C. The Vae Victis expansion introduces a slew of new, previously unavailable mechanics to the game.
The Guild 2: Venice
Strategy 10 October 2008
The second expansion to The Guild, a real-time strategy game with RPG features, developed by 4Head Studios. True to its title, the add-on takes us to Venice – a 15th century Italian city state, which the creators recreated with all details - and allows the players to visit places like Piazza San Marco or Doge’s Palace. Due to the unique location of the metropolis, many places can only accessed with new means of transport - gondolas.
City Life DS
Strategy 04 September 2008
Pocket version of a well-known economic strategy. We create our own metropolis. The game places the greatest emphasis on showing the development of the city, pushing the problem of budget management to the background.